Statistics for topic nerf
RepositoryStats tracks 584,796 Github repositories, of these 280 are tagged with the nerf topic. The most common primary language for repositories using this topic is Python (208). Other languages include: Jupyter Notebook (18)
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Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
"MBA-SLAM: Motion Blur Aware Dense Visual SLAM with Radiance Fields Representation"
"HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting" (NeurIPS 2024)
MICCAI 2024: Learning 3D Gaussians for Extremely Sparse-View Cone-Beam CT Reconstruction
A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
One-shot Audio-driven 3D Talking Head Synthesis via Generative Prior, CVPRW 2024
"MBA-SLAM: Motion Blur Aware Dense Visual SLAM with Radiance Fields Representation"
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
"MBA-SLAM: Motion Blur Aware Dense Visual SLAM with Radiance Fields Representation"
Text-to-3D & Image-to-3D & Mesh Exportation with NeRF + Diffusion.
"MBA-SLAM: Motion Blur Aware Dense Visual SLAM with Radiance Fields Representation"
Official PyTorch implementation of "UrbanIR: Large-Scale Urban Scene Inverse Rendering from a Single Video"
[CVPR'24] NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wild
A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
"MBA-SLAM: Motion Blur Aware Dense Visual SLAM with Radiance Fields Representation"
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
A comprehensive list of Implicit Representations and NeRF papers relating to Robotics/RL domain, including papers, codes, and related websites
Official PyTorch implementation of "UrbanIR: Large-Scale Urban Scene Inverse Rendering from a Single Video"
"MBA-SLAM: Motion Blur Aware Dense Visual SLAM with Radiance Fields Representation"
MICCAI 2024: Learning 3D Gaussians for Extremely Sparse-View Cone-Beam CT Reconstruction
Official Implementation of BMVC 2024 paper titled "HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw Images"
A curated list of awesome neural radiance fields for dynamic scenes
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
GeneFace++: Generalized and Stable Real-Time 3D Talking Face Generation; Official Code
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
A curated list of 3D Vision papers relating to Robotics domain in the era of large models i.e. LLMs/VLMs, inspired by awesome-computer-vision, including papers, codes, and related websites
[CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting
GeneFace++: Generalized and Stable Real-Time 3D Talking Face Generation; Official Code