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A brief computer graphics / rendering course
Created
2015-01-17
118 commits to master branch, last one 29 days ago
A shader-based software renderer written from scratch in C89
Created
2017-03-20
583 commits to master branch, last one 3 years ago
3D Software Renderer in 700 Lines !!
Created
2015-08-09
49 commits to master branch, last one 2 months ago
486 lines of C++: old-school FPS in a weekend
Created
2019-01-18
61 commits to master branch, last one 5 years ago
A basic 3D scene implemented with various engines, frameworks or APIs.
Created
2016-10-14
143 commits to master branch, last one 8 months ago
:zap: 可编程渲染管线实现,帮助初学者学习渲染
Created
2020-08-07
57 commits to master branch, last one 2 months ago
An implementation of OpenGL 3.x-ish in clean C
Created
2020-09-10
498 commits to master branch, last one 5 months ago
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
Created
2022-05-13
29 commits to main branch, last one 11 months ago
Software rendering engine with PBR. Built from scratch on C++.
Created
2018-06-17
103 commits to master branch, last one 4 years ago
NTSC encoding/decoding in C89 using only integers and fixed point math. Supports NES decoding. Can be used as an image filter for games or real-time applications.
Created
2022-12-18
257 commits to main branch, last one 7 months ago
A differentiable 3D renderer with Pytorch, Tensorflow and Matlab interfaces
Created
2019-08-14
724 commits to master branch, last one about a month ago
Easily write an image to a window
Created
2022-01-16
249 commits to master branch, last one 2 months ago
Quake 1 port for Apple Watch
Created
2022-11-16
75 commits to main branch, last one about a year ago
A software rendering crate that lets you write shaders with Rust
Created
2019-01-15
121 commits to master branch, last one 2 months ago
A soft renderer based on Taichi (work in progress)
Created
2020-06-17
661 commits to master branch, last one 3 years ago
3D model viewer for design sharing and product exhibition.
Created
2015-07-29
202 commits to master branch, last one 2 years ago
PAL encoding/decoding in C89 using only integers and fixed point math. Supports NES decoding. Can be used as an image filter for games or real-time applications.
Created
2023-02-17
45 commits to main branch, last one 10 months ago
A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and ease of use.
Created
2021-06-18
85 commits to main branch, last one 2 years ago
Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.
Created
2019-12-05
540 commits to master branch, last one 3 months ago
Advanced software renderer written in Rust
Created
2022-03-19
1,795 commits to master branch, last one 6 months ago
Software ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup
Created
2021-06-29
52 commits to main branch, last one 2 years ago
A Software Rendering Raycaster Engine written in C and SDL2.
Created
2022-07-21
147 commits to master branch, last one 2 months ago
Real time Physically Based Rendering on the CPU using AVX512
Created
2023-08-12
51 commits to main branch, last one about a month ago
Quake 2 port for Apple Watch
Created
2023-09-03
15 commits to main branch, last one about a year ago
3D software rendering library in C
Created
2022-03-31
118 commits to main branch, last one 11 months ago
Automatic build of mesa3d for Windows
Created
2021-12-15
46 commits to main branch, last one 10 days ago
Bare-bones software renderer written in Rust
Created
2020-12-30
33 commits to master branch, last one 3 years ago
A minimalist andf platform-agnostic application layer for writing graphical applications, with a strong emphasis on simplicity and ease of use.
Created
2021-06-16
30 commits to main branch, last one 3 years ago
A zero-dependencies, single-header 3D graphics library
Created
2023-07-14
89 commits to main branch, last one 29 days ago