28 results found Sort:
A PyTorch Library for Accelerating 3D Deep Learning Research
Created
2019-11-14
358 commits to master branch, last one 22 hours ago
Quickly and accurately render even the largest data.
Created
2015-12-23
1,531 commits to main branch, last one 8 days ago
Learn computer graphics by writing GPU shaders!
Created
2021-04-12
14 commits to main branch, last one 3 years ago
2D Vector Graphics Engine Powered by a JIT Compiler
Created
2014-02-02
288 commits to master branch, last one 15 hours ago
An implementation of OpenGL 3.x-ish in clean C
Created
2020-09-10
498 commits to master branch, last one 5 months ago
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
Created
2022-05-13
29 commits to main branch, last one 10 months ago
Software rendering engine with PBR. Built from scratch on C++.
Created
2018-06-17
103 commits to master branch, last one 4 years ago
Vulkan Real-time Path Tracer Engine
Created
2020-09-07
227 commits to master branch, last one 3 years ago
A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
Created
2024-04-09
62 commits to main branch, last one 7 days ago
Raster manipulation for the Julia language
Created
2019-06-06
983 commits to main branch, last one 18 days ago
Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"
Created
2024-02-26
1 commits to main branch, last one 6 months ago
CPU Based Rasterizer Engine
Created
2020-12-03
82 commits to main branch, last one 3 years ago
3D rendering and animation engine for multifaceted displays on microcontrollers
Created
2021-01-24
190 commits to main branch, last one 2 months ago
Multi-threaded, CPU-based vector graphics rasterizer.
Created
2023-05-16
23 commits to main branch, last one about a month ago
Real-time software rasterizer using compute shaders, including vertex processing stage (IA and vertex shaders), bin rasterization, tile rasterization (coarse rasterization), and pixel rasterization (f...
Created
2019-12-20
149 commits to master branch, last one 25 days ago
Improved 3DGS rasterizer.
Created
2024-01-09
132 commits to main branch, last one 14 days ago
Analysis of georeferenced rasters, vectors and point clouds
Created
2020-11-10
505 commits to main branch, last one 6 days ago
Parallel and memory efficient CPU rasterizer. Can process and merge multiple meshes to a single voxel model.
Created
2020-04-19
33 commits to master branch, last one 3 years ago
a cpu/gpu soft renderer in rust
Created
2022-10-27
22 commits to main branch, last one about a year ago
This is my personal library of code that is common to my different projects (Photosounder, SplineEQ, Spiral and others)
Created
2014-05-02
566 commits to master branch, last one a day ago
Real time Physically Based Rendering on the CPU using AVX512
Created
2023-08-12
51 commits to main branch, last one 29 days ago
C++ Vulkan real time renderer.
Created
2020-07-07
613 commits to master branch, last one 3 years ago
Spinning 3D cube in VGA Mode 13h
Created
2024-03-10
91 commits to main branch, last one 17 days ago
Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"
Created
2024-02-26
1 commits to main branch, last one 6 months ago
Differentiable Point Radiance Fields Rasteriser for Novel View Synthesis
Created
2023-01-26
11 commits to main branch, last one about a year ago
A software 3d rasterizer for pygame (no other dependencies, e.g. numpy)
Created
2022-08-06
68 commits to main branch, last one 4 months ago
Enterprise-ready Document Analysis with Large Language Models
Created
2023-10-19
259 commits to main branch, last one 29 days ago
LucidRaster: real-time GPU software rasterizer for exact OIT
Created
2022-12-05
659 commits to main branch, last one about a month ago