24 results found Sort:

534
4.3k
apache-2.0
109
A PyTorch Library for Accelerating 3D Deep Learning Research
Created 2019-11-14
329 commits to master branch, last one 9 days ago
363
3.2k
bsd-3-clause
90
Quickly and accurately render even the largest data.
Created 2015-12-23
1,515 commits to main branch, last one 6 days ago
Learn computer graphics by writing GPU shaders!
Created 2021-04-12
14 commits to main branch, last one 2 years ago
109
1.5k
zlib
74
2D Vector Graphics Engine Powered by a JIT Compiler
Created 2014-02-02
268 commits to master branch, last one a day ago
An implementation of OpenGL 3.x-ish in clean C
Created 2020-09-10
498 commits to master branch, last one 11 days ago
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
Created 2022-05-13
29 commits to main branch, last one 5 months ago
Software rendering engine with PBR. Built from scratch on C++.
Created 2018-06-17
103 commits to master branch, last one 4 years ago
37
467
bsd-2-clause
11
Vulkan Real-time Path Tracer Engine
Created 2020-09-07
227 commits to master branch, last one 2 years ago
A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
Created 2024-04-09
39 commits to main branch, last one about a month ago
Raster manipulation for the Julia language
Created 2019-06-06
932 commits to main branch, last one a day ago
13
166
bsd-2-clause
9
CPU Based Rasterizer Engine
Created 2020-12-03
82 commits to main branch, last one 2 years ago
26
129
agpl-3.0
19
3D rendering and animation engine for multifaceted displays on microcontrollers
Created 2021-01-24
174 commits to main branch, last one 4 days ago
Real-time software rasterizer using compute shaders, including vertex processing stage (IA and vertex shaders), bin rasterization, tile rasterization (coarse rasterization), and pixel rasterization (f...
Created 2019-12-20
147 commits to master branch, last one 2 months ago
2
95
other
5
Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"
Created 2024-02-26
1 commits to main branch, last one about a month ago
Parallel and memory efficient CPU rasterizer. Can process and merge multiple meshes to a single voxel model.
Created 2020-04-19
33 commits to master branch, last one 3 years ago
19
76
bsd-3-clause
9
Analysis of georeferenced rasters and vectors
Created 2020-11-10
487 commits to main branch, last one 12 days ago
Improved 3DGS rasterizer.
Created 2024-01-09
122 commits to main branch, last one 14 days ago
This is my personal library of code that is common to my different projects (Photosounder, SplineEQ, Spiral and others)
Created 2014-05-02
559 commits to master branch, last one 15 days ago
a cpu/gpu soft renderer in rust
Created 2022-10-27
22 commits to main branch, last one about a year ago
Real time Physically Based Rendering on the CPU using AVX512
Created 2023-08-12
49 commits to main branch, last one 5 months ago
C++ Vulkan real time renderer.
Created 2020-07-07
613 commits to master branch, last one 2 years ago
Differentiable Point Radiance Fields Rasteriser for Novel View Synthesis
Created 2023-01-26
11 commits to main branch, last one about a year ago
A software 3d rasterizer for pygame (no other dependencies, e.g. numpy)
Created 2022-08-06
65 commits to main branch, last one a day ago
Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"
Created 2024-02-26
1 commits to main branch, last one about a month ago