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pip install antialiased-cnns to improve stability and accuracy
Created
2019-05-14
239 commits to master branch, last one 3 years ago
SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism
Created
2022-07-31
580 commits to main branch, last one 10 months ago
A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...
Created
2016-09-06
510 commits to master branch, last one 6 years ago
AGG Anti-Grain Geometry Library
Created
2019-05-06
153 commits to master branch, last one about a year ago
Drop-in replacement for Graphics but with anti-aliasing
Created
2021-06-16
136 commits to main branch, last one 21 hours ago
Rasterx is an SVG 2.0 path compliant rasterizer that can use either scany, the golang vector or a derivative of the freetype anti-aliaser.
Created
2018-04-20
67 commits to master branch, last one 2 years ago
Fast antialiased Line2D and Polygon2D drawing add-on for Godot 3.x (GLES3 and GLES2)
Created
2022-03-09
12 commits to master branch, last one 5 months ago
SMAA (Enhanced Subpixel Morphological Antialiasing) post-processing; WebGL (OpenGL ES 2.0) implementation with no fluff.
Created
2018-10-06
11 commits to main branch, last one 3 years ago
Subpixel Morphological AntiAliasing OpenGL/Vulkan demo
Created
2015-09-24
3,774 commits to master branch, last one 5 months ago
This is my personal library of code that is common to my different projects (Photosounder, SplineEQ, Spiral and others)
Created
2014-05-02
567 commits to master branch, last one 23 days ago
Authors' implementation of my SIGGRAPH Asia 2019 Technical Briefs (The Power of Box Filters: Real-time Approximation to Large Convolution Kernel by Box-filtered Image Pyramid) demo II. Real-time dynam...
Created
2019-09-24
251 commits to master branch, last one 23 days ago