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SMAA (Enhanced Subpixel Morphological Antialiasing) post-processing; WebGL (OpenGL ES 2.0) implementation with no fluff.
Created 2018-10-06
11 commits to main branch, last one 3 years ago
Subpixel Morphological AntiAliasing OpenGL/Vulkan demo
Created 2015-09-24
3,774 commits to master branch, last one 2 months ago