sinnwrig / URP-Atmosphere

Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired by Sebastian Lague's series on Atmospheric Rendering

Date Created 2023-08-18 (about a year ago)
Commits 12 (last one about a year ago)
Stargazers 51 (0 this week)
Watchers 1 (0 this week)
Forks 7
License mit
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RepositoryStats indexes 595,856 repositories, of these sinnwrig/URP-Atmosphere is ranked #463,222 (22nd percentile) for total stargazers, and #544,643 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #16,732/21,137.

sinnwrig/URP-Atmosphere is also tagged with popular topics, for these it's ranked: unity (#1,611/2045),  realtime (#386/444),  shaders (#335/402)

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12 commits on the default branch (main) since jan '22

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updated: 2024-11-28 @ 06:16pm, id: 680055166 / R_kgDOKIjRfg