sinnwrig / URP-Atmosphere

Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired by Sebastian Lague's series on Atmospheric Rendering

Date Created 2023-08-18 (about a year ago)
Commits 12 (last one about a year ago)
Stargazers 54 (0 this week)
Watchers 1 (0 this week)
Forks 7
License mit
Ranking

RepositoryStats indexes 624,936 repositories, of these sinnwrig/URP-Atmosphere is ranked #462,090 (26th percentile) for total stargazers, and #551,686 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #16,649/21,986.

sinnwrig/URP-Atmosphere is also tagged with popular topics, for these it's ranked: unity (#1,612/2124),  realtime (#389/467),  shaders (#336/420)

Other Information

sinnwrig/URP-Atmosphere has Github issues enabled, there is 1 open issue and 0 closed issues.

Star History

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Watcher History

Github watchers over time, collection started in '23

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Recent Commit History

12 commits on the default branch (main) since jan '22

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Issue History

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Languages

The primary language is C# but there's also others...

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updated: 2025-03-03 @ 03:57pm, id: 680055166 / R_kgDOKIjRfg