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A game engine with an emphasis on real-time cutting-edge solutions
Created
2016-06-18
5,572 commits to master branch, last one a day ago
OpenGL C++ Graphics Engine
Created
2020-07-14
612 commits to master branch, last one 12 days ago
optimized screen-space ambient occlusion, cache-aware hbao
Created
2015-04-08
31 commits to master branch, last one 11 months ago
DirectX 11 Renderer written in C++11
Created
2016-07-27
549 commits to master branch, last one 5 years ago
Full source-code for Amplify Occlusion plugin for Unity
Created
2020-01-02
22 commits to master branch, last one about a year ago
Amplify Occlusion V2 ported to URP 2022.2
Created
2022-12-26
11 commits to main branch, last one about a year ago
Game engine playground.
Created
2021-12-28
176 commits to master branch, last one 2 days ago
C++ CPU Software-Rasterizer
Created
2022-03-03
26 commits to master branch, last one 11 months ago
A physically based mesh renderer named Ada Path Tracer based on Taichi lang
Created
2023-02-07
222 commits to master branch, last one about a month ago