16 results found Sort:
HARFANG 3D source code public repository
Created
2021-10-04
95 commits to main branch, last one about a year ago
Clustered shading implementation with bgfx
Created
2019-04-27
131 commits to master branch, last one 2 years ago
Demo suite for LWJGL 3
Created
2015-05-29
874 commits to main branch, last one 5 months ago
Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.
Created
2022-10-04
20 commits to master branch, last one about a year ago
bigg (bgfx + imgui + glfw + glm) + utils
Created
2019-03-28
172 commits to master branch, last one about a year ago
A renderer for ioquake3 that uses bgfx.
Created
2015-11-01
550 commits to master branch, last one 3 years ago
Minimal bgfx "hello world" example
Created
2019-03-14
17 commits to master branch, last one 2 years ago
A cross-platform game engine/editor written in modern C++ (WIP)
Created
2022-08-31
346 commits to main branch, last one about a year ago
Cross-platform gaming kit in the D programming language
Created
2019-10-19
698 commits to master branch, last one 3 years ago
Python 3.7+ wrapper for the BGFX library. 🐍
Created
2019-05-21
255 commits to master branch, last one 3 years ago
A graphical user interface to annotate point clouds and 3D data.
Created
2021-03-18
205 commits to main branch, last one 2 years ago
Data-oriented C# Game Engine with libraries & shaders hot-reloading.
Created
2023-04-29
28 commits to master branch, last one about a month ago
Cross-platform entry point library
Created
2017-11-08
339 commits to master branch, last one 3 months ago
Renders text using STB_Truetype in pure SDL
Created
2020-01-07
100 commits to master branch, last one 13 days ago
Minimalist 3D game engine in Clojure
Created
2023-01-03
124 commits to main branch, last one 2 years ago
This is a middleware repository that eases up the work with BGFX, GLFW, IMGUI and GLM.
Created
2023-03-24
176 commits to main branch, last one 8 months ago