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Clustered shading implementation with bgfx
Created
2019-04-27
131 commits to master branch, last one 2 years ago
🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!
Created
2023-12-08
496 commits to main branch, last one about a month ago
Compute-Less Clustered Lighting
Created
2024-02-20
15 commits to main branch, last one 6 months ago
An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dyanmic lights in games.
Created
2024-04-04
22 commits to main branch, last one 2 months ago
Clustered lighting for the Unity Built-In Pipeline in VRChat.
Created
2023-10-12
93 commits to master branch, last one a day ago
A modern OpenGL engine that follows AZDO techniques and implements clustered shading
Created
2024-04-14
673 commits to main branch, last one 4 days ago