DaveH355 / clustered-shading

An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dyanmic lights in games.

Date Created 2024-04-04 (about a year ago)
Commits 22 (last one 8 months ago)
Stargazers 85 (1 this week)
Watchers 1 (0 this week)
Forks 2
License mit
Ranking

RepositoryStats indexes 641,731 repositories, of these DaveH355/clustered-shading is ranked #346,110 (46th percentile) for total stargazers, and #563,684 for total watchers.

DaveH355/clustered-shading is also tagged with popular topics, for these it's ranked: opengl (#637/932)

Other Information

DaveH355/clustered-shading has Github issues enabled, there is 1 open issue and 4 closed issues.

Star History

Github stargazers over time

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Watcher History

Github watchers over time, collection started in '23

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Recent Commit History

22 commits on the default branch (main) since jan '22

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Issue History

Total Issues
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Closed Issues
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updated: 2025-04-20 @ 05:53pm, id: 781790640 / R_kgDOLpktsA