9 results found Sort:
- Filter by Primary Language:
- C (2)
- HLSL (2)
- Python (2)
- C# (1)
- C++ (1)
- TypeScript (1)
- +
🎨 The project is designed to create a physically-based rendering at mikumikudance.
Created
2016-08-16
2,853 commits to master branch, last one 2 years ago
nanoem is an MMD (MikuMikuDance) compatible implementation and its like cross-platform application mainly built for macOS.
Created
2017-08-05
412 commits to main branch, last one 28 days ago
Miku fan-made free MikuMikuDacne renderer
Created
2022-11-16
112 commits to dark branch, last one 2 months ago
A plugin for Cinema 4D written in C++ is used to import MikuMikuDance data into Cinema 4D.
Created
2021-02-14
306 commits to refactoring branch, last one 2 months ago
Experimental MMD renderer using DX12 and DXR.
Created
2020-06-23
56 commits to master branch, last one 5 months ago
Shader written for MMD to replicate the visual style of Genshin Impact
Created
2023-03-14
28 commits to main branch, last one 3 months ago
vmd(MMDモーションデータ)を、指定されたモデルに適用したサイズで再生成します。
Created
2019-04-26
434 commits to master branch, last one about a year ago
MMDのモデルをMayaの中に読み込んだり、Mayaで作られたモデルをMMDモデルファイル(.pmx)に書き出したりするスクリプトです。
Created
2017-02-16
100 commits to master branch, last one 6 months ago
VRM HTML5 Viewer with VMD motion files support
Created
2021-01-23
42 commits to master branch, last one about a year ago