microsoft / ShaderConductor

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

Date Created 2018-11-02 (6 years ago)
Commits 78 (last one about a year ago)
Stargazers 1,777 (1 this week)
Watchers 94 (0 this week)
Forks 250
License mit
Ranking

RepositoryStats indexes 585,332 repositories, of these microsoft/ShaderConductor is ranked #29,024 (95th percentile) for total stargazers, and #19,467 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #1,545/31,307.

microsoft/ShaderConductor is also tagged with popular topics, for these it's ranked: compiler (#132/1054),  opengl (#94/882),  graphics (#99/866),  vulkan (#54/480),  glsl (#29/309),  shader (#23/252),  metal (#21/181)

Other Information

microsoft/ShaderConductor has 10 open pull requests on Github, 11 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there are 16 open issues and 39 closed issues.

Star History

Github stargazers over time

Watcher History

Github watchers over time, collection started in '23

Recent Commit History

1 commits on the default branch (master) since jan '22

Yearly Commits

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Issue History

Languages

The primary language is C++ but there's also others...

updated: 2024-11-22 @ 11:30pm, id: 155796641 / R_kgDOCUlEoQ