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One stop solution for all Vulkan samples
Created
2019-10-29
772 commits to main branch, last one a day ago
Awesome Vulkan ecosystem
Created
2016-02-16
400 commits to master branch, last one 5 months ago
One stop shop for getting started with the Vulkan API
Created
2019-10-31
392 commits to main branch, last one 13 days ago
A modern C++17 glTF 2.0 library focused on speed, correctness, and usability
Created
2022-09-11
517 commits to main branch, last one 4 days ago
WebKit's positions on emerging web specifications
Created
2022-06-28
48 commits to main branch, last one 9 days ago
One stop shop for getting started with SPIR-V.
Created
2020-02-10
45 commits to main branch, last one 17 days ago
Tiny C++ SPIR-V virtual machine (interpreter), can be used for shader debugging. Spvm-ShaderToy simulated the runtime environment of shadertoy, and execute shader code using SPVM.
Created
2022-09-05
86 commits to main branch, last one about a year ago
Single header "no-allocation" KTX/DDS file reader
Created
2018-10-17
46 commits to master branch, last one about a year ago
API to convert OBJ, FBX and COLLADA files to glTF or GLB
Created
2018-02-12
76 commits to master branch, last one 4 years ago
Khronos glTF Viewer for iOS
Created
2023-11-08
3 commits to main branch, last one about a year ago
Learning Vulkan from code samples - Tutorial series
Created
2023-02-21
213 commits to main branch, last one about a year ago
Fix OpenCL detection and performance issues on AMD Radeon GPU's by registering Installable Client Driver (ICD) files.
Created
2023-03-29
9 commits to main branch, last one about a year ago