22 results found Sort:

897
10.4k
mit
183
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Created 2017-03-27
6,258 commits to master branch, last one 11 days ago
459
6.6k
other
80
A fast entity component system (ECS) for C & C++
Created 2018-08-26
4,958 commits to master branch, last one 15 hours ago
Open source c++ skeletal animation library and toolset
Created 2015-08-24
1,443 commits to master branch, last one 8 months ago
60
1.4k
mit
25
High-performance, columnar, in-memory store with bitmap indexing in Go
Created 2021-05-26
136 commits to main branch, last one about a year ago
95
1.2k
mit
51
Svelto ECS C# Entity Component System
Created 2015-08-30
692 commits to master branch, last one 5 months ago
74
1.0k
apache-2.0
84
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
Created 2016-10-17
898 commits to master branch, last one about a year ago
Lightweight, multi-platform, data-oriented game engine.
Created 2017-03-11
2,801 commits to master branch, last one 9 months ago
46
758
other
14
Entity Component System focused on usability and flexibility.
Created 2019-06-23
1,142 commits to master branch, last one 4 days ago
Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.
Created 2020-07-08
1,275 commits to release/latest branch, last one about a month ago
List of curated frameworks by the **Game Development in Rust** community.
Created 2020-07-26
117 commits to master branch, last one 6 days ago
A C# wrapper for flecs
Created 2023-08-19
526 commits to main branch, last one 29 days ago
2
156
epl-1.0
7
A simple debug library for Clojure(Script) that features data-oriented logging and tracing
Created 2018-11-09
250 commits to master branch, last one 2 years ago
29
154
mit
6
A fast, portable Entity Component System for Luau
Created 2024-04-23
434 commits to main branch, last one 10 hours ago
9
128
apache-2.0
6
fxl is a Clojure spreadsheet library
Created 2020-04-18
79 commits to develop branch, last one 3 years ago
6
119
unknown
6
Generic and extensible egui widgets to create analog synthesizer-like UI with data-oriented API
Created 2022-05-22
64 commits to main branch, last one about a month ago
A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make up your game. By moving from object-oriented to data-oriented de...
Created 2018-07-30
485 commits to master branch, last one about a year ago
1
65
unknown
5
Example of Entity Component System in Go
Created 2020-01-23
26 commits to master branch, last one 2 years ago
Comparison chart for C# ECS solutions/frameworks
Created 2022-02-02
22 commits to master branch, last one about a year ago
🧁KECS is a fast and easy C# Entity Component System framework for writing your own games.
Created 2021-02-18
471 commits to master branch, last one 2 years ago