11 results found Sort:

850
9.7k
mit
178
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Created 2017-03-27
5,533 commits to master branch, last one about a month ago
32
591
mit
26
Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.
Created 2017-04-30
982 commits to main branch, last one about a year ago
28
563
mit
17
Edyn is a real-time physics engine organized as an ECS.
Created 2019-10-18
1,721 commits to master branch, last one 14 days ago
An example of how to use the ECS part of the EnTT framework
Created 2018-09-10
196 commits to master branch, last one 4 months ago
A drop-in entity editor for EnTT with Dear ImGui
Created 2019-02-12
23 commits to master branch, last one about a month ago
Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)
Created 2016-11-03
359 commits to master branch, last one 3 months ago
Built for EnTT, at the request of the developer as a demo.
Created 2018-03-12
50 commits to master branch, last one about a year ago
[WIP] Spatial is a cross-platform C++ game engine.
Created 2019-11-27
685 commits to master branch, last one 8 months ago
A rendering engine, what else?
Created 2021-06-19
200 commits to master branch, last one 2 years ago
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50
apache-2.0
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Open source C++ 3D game engine
Created 2023-11-20
227 commits to master branch, last one 10 days ago
Use EnTT in Lua with Sol2
Created 2021-01-05
28 commits to main branch, last one 13 days ago