XenoAtom / XenoAtom.ShaderCompiler

Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to SPIR-V.

Date Created 2024-06-17 (6 months ago)
Commits 32 (last one 6 months ago)
Stargazers 26 (0 this week)
Watchers 1 (0 this week)
Forks 0
License bsd-2-clause
Ranking

RepositoryStats indexes 595,856 repositories, of these XenoAtom/XenoAtom.ShaderCompiler is ranked #585,288 (2nd percentile) for total stargazers, and #544,643 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #20,819/21,137.

XenoAtom/XenoAtom.ShaderCompiler is also tagged with popular topics, for these it's ranked: csharp (#2,708/2733),  dotnet (#2,398/2418),  vulkan (#488/489),  glsl (#309/311)

Other Information

XenoAtom/XenoAtom.ShaderCompiler has Github issues enabled, there is 1 open issue and 0 closed issues.

There have been 2 releases, the latest one was published on 2024-06-21 (6 months ago) with the name 1.1.0.

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Recent Commit History

32 commits on the default branch (main) since jan '22

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Languages

The primary language is C# but there's also others...

updated: 2024-12-09 @ 08:02am, id: 816472746 / R_kgDOMKpiqg