RavEngine / ShaderTranspiler

A clean and simple cross-platform C++ library to convert GLSL shaders to HLSL, Metal, Vulkan, and WebGPU

Date Created 2020-09-12 (4 years ago)
Commits 59 (last one 2 months ago)
Stargazers 60 (0 this week)
Watchers 3 (0 this week)
Forks 5
License mit
Ranking

RepositoryStats indexes 584,353 repositories, of these RavEngine/ShaderTranspiler is ranked #409,904 (30th percentile) for total stargazers, and #422,423 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #22,837/31,270.

RavEngine/ShaderTranspiler is also tagged with popular topics, for these it's ranked: opengl (#705/882),  vulkan (#400/480),  shaders (#303/393),  glsl (#247/308),  webgpu (#134/180),  metal (#150/180),  transpiler (#110/141)

Other Information

There have been 1 release, the latest one was published on 2020-09-12 (4 years ago) with the name Release 1.0.

Star History

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

52 commits on the default branch (master) since jan '22

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Issue History

No issues have been posted

Languages

The primary language is C++ but there's also others...

updated: 2024-11-07 @ 08:39pm, id: 294838753 / R_kgDOEZLh4Q