sebastianlipponer / surface_splatting

OpenGL demo of a point rendering and texture filtering technique called Surface Splatting.

Date Created 2015-02-18 (9 years ago)
Commits 41 (last one 2 months ago)
Stargazers 223 (0 this week)
Watchers 13 (0 this week)
Forks 40
License mit
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RepositoryStats indexes 534,880 repositories, of these sebastianlipponer/surface_splatting is ranked #155,747 (71st percentile) for total stargazers, and #161,173 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #8,759/28,724.

sebastianlipponer/surface_splatting is also tagged with popular topics, for these it's ranked: c-plus-plus (#714/1347),  opengl (#379/837),  cmake (#166/464),  rendering (#179/380),  shaders (#145/362),  imgui (#88/249),  sdl2 (#77/195)

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sebastianlipponer/surface_splatting has Github issues enabled, there are 4 open issues and 5 closed issues.

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11 commits on the default branch (master) since jan '22

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updated: 2024-06-29 @ 06:42am, id: 30991373 / R_kgDOAdjkDQ