patriciogonzalezvivo / thebookofshaders

Step-by-step guide through the abstract and complex universe of Fragment Shaders.

Date Created 2015-03-15 (9 years ago)
Commits 1,315 (last one 2 months ago)
Stargazers 6,133 (13 this week)
Watchers 236 (0 this week)
Forks 694
License other
Ranking

RepositoryStats indexes 595,890 repositories, of these patriciogonzalezvivo/thebookofshaders is ranked #7,415 (99th percentile) for total stargazers, and #5,550 for total watchers. Github reports the primary language for this repository as GLSL, for repositories using this language it is ranked #2/284.

patriciogonzalezvivo/thebookofshaders is also tagged with popular topics, for these it's ranked: tutorial (#50/1520),  book (#47/613),  shaders (#5/402),  glsl (#6/311),  shader (#4/258)

Other Information

patriciogonzalezvivo/thebookofshaders has 11 open pull requests on Github, 298 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there are 57 open issues and 42 closed issues.

Homepage URL: http://TheBookOfShaders.com

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103 commits on the default branch (master) since jan '22

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The primary language is GLSL but there's also others...

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patriciogonzalezvivo/thebookofshaders

updated: 2024-12-21 @ 02:06am, id: 32267301 / R_kgDOAexcJQ