Statistics for language GLSL
RepositoryStats tracks 523,840 Github repositories, of these 248 are reported to use a primary language of GLSL.
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🔄 mpv player 播放器折腾记录 windows conf ; 中文注释配置 快速帮助入门 ; mpv-lazy 懒人包 win10 x64 config
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer...
A simple, fast and efficient algorithm to upscale retro games
🔄 mpv player 播放器折腾记录 windows conf ; 中文注释配置 快速帮助入门 ; mpv-lazy 懒人包 win10 x64 config
本项目为 windows 下 mpv 播放器的配置文件 (This project is the configuration file of mpv player on Windows)
A simple, fast and efficient algorithm to upscale retro games
本项目为 windows 下 mpv 播放器的配置文件 (This project is the configuration file of mpv player on Windows)
🔄 mpv player 播放器折腾记录 windows conf ; 中文注释配置 快速帮助入门 ; mpv-lazy 懒人包 win10 x64 config
A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
A collection of information and shaders showcasing from basic to advanced usage of MSDF (Multi-channel signed distance fields) for text rendering.
Super-Resolution Convolutional Neural Networks as GLSL shaders for mpv
🌊 The code for my volume rendering implementation in Three.js and GLSL.
V2 of https://github.com/clayjohn/godot-volumetric-cloud-demo
🔄 mpv player 播放器折腾记录 windows conf ; 中文注释配置 快速帮助入门 ; mpv-lazy 懒人包 win10 x64 config
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Step-by-step guide through the abstract and complex universe of Fragment Shaders.