Trending repositories for language GLSL
🔄 mpv player 播放器折腾记录 windows conf ; 中文注释配置 快速帮助入门 ; mpv-lazy 懒人包 win10 x64 config
A repository containing many free shaders to use with ghostty (the terminal)
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
本项目为 windows 下 mpv 播放器的配置文件 (This project is the configuration file of mpv player on Windows)
Personal mpv config files aiming to get the best quality and viewing experience
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
A collection of information and shaders showcasing from basic to advanced usage of MSDF (Multi-channel signed distance fields) for text rendering.
This repository supports tools and content for the V2 to FHIR project.
Github mirror of https://gitlab.orfeo-toolbox.org/orfeotoolbox/otb
A repository containing many free shaders to use with ghostty (the terminal)
A collection of information and shaders showcasing from basic to advanced usage of MSDF (Multi-channel signed distance fields) for text rendering.
Super-Resolution Convolutional Neural Networks as GLSL shaders for mpv
This repository supports tools and content for the V2 to FHIR project.
Personal mpv config files aiming to get the best quality and viewing experience
本项目为 windows 下 mpv 播放器的配置文件 (This project is the configuration file of mpv player on Windows)
🔄 mpv player 播放器折腾记录 windows conf ; 中文注释配置 快速帮助入门 ; mpv-lazy 懒人包 win10 x64 config
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Github mirror of https://gitlab.orfeo-toolbox.org/orfeotoolbox/otb
This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
🔄 mpv player 播放器折腾记录 windows conf ; 中文注释配置 快速帮助入门 ; mpv-lazy 懒人包 win10 x64 config
A repository containing many free shaders to use with ghostty (the terminal)
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
本项目为 windows 下 mpv 播放器的配置文件 (This project is the configuration file of mpv player on Windows)
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer...
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
Personal mpv config files aiming to get the best quality and viewing experience
Github mirror of https://gitlab.orfeo-toolbox.org/orfeotoolbox/otb
A repository containing many free shaders to use with ghostty (the terminal)
Super-Resolution Convolutional Neural Networks as GLSL shaders for mpv
mpv ports of some libretro shaders for use with native-resolution encodes of Tool Assisted Speedruns
A collection of information and shaders showcasing from basic to advanced usage of MSDF (Multi-channel signed distance fields) for text rendering.
本项目为 windows 下 mpv 播放器的配置文件 (This project is the configuration file of mpv player on Windows)
This repository supports tools and content for the V2 to FHIR project.
🔄 mpv player 播放器折腾记录 windows conf ; 中文注释配置 快速帮助入门 ; mpv-lazy 懒人包 win10 x64 config
collection of gazebo models and worlds
High performance Minecraft shader (Java). For a graphical enhancement. Intended for low-spec computers.
Personal mpv config files aiming to get the best quality and viewing experience
🔄 mpv player 播放器折腾记录 windows conf ; 中文注释配置 快速帮助入门 ; mpv-lazy 懒人包 win10 x64 config
本项目为 windows 下 mpv 播放器的配置文件 (This project is the configuration file of mpv player on Windows)
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
A repository containing many free shaders to use with ghostty (the terminal)
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
collection of gazebo models and worlds
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer...
an addon containing a jump flood algorithm driven motion blur compositor effect for Godot 4.3 beta
Super-Resolution Convolutional Neural Networks as GLSL shaders for mpv
A repository containing many free shaders to use with ghostty (the terminal)
mpv ports of some libretro shaders for use with native-resolution encodes of Tool Assisted Speedruns
AdQSM is a new tree quantitative structure model (QSM) that can reconstruct the 3D branch geometry of individual tree from Terrestrial Laser Scanning (TLS) point clouds. Many attributes of the trunk o...
本项目为 windows 下 mpv 播放器的配置文件 (This project is the configuration file of mpv player on Windows)
Super-Resolution Convolutional Neural Networks as GLSL shaders for mpv
The circuit board is an integrated ESP32S3 and FPGA (GW1NSR-LV4CQN48PC6/I5) control chip. With the power management AXP2101 can be used to switch the voltage of different BANK areas.
搭配目前最高效的实时超分及滤镜算法。With the most efficient real-time super-resolution and filter algorithms at present.
A collection of information and shaders showcasing from basic to advanced usage of MSDF (Multi-channel signed distance fields) for text rendering.
Preconfigured set of MPV shaders and configurations for MPV Shim media clients.
an addon containing a jump flood algorithm driven motion blur compositor effect for Godot 4.3 beta
an addon containing a jump flood algorithm driven motion blur compositor effect for Godot 4.3 beta
🌊 The code for my volume rendering implementation in Three.js and GLSL.
python script to generate a shader for rendering custom tooltip styles in vanilla minecraft
A repository containing many free shaders to use with ghostty (the terminal)
A collection of 4:3 480p friendly shaders, palettes, and overlays
Loader of Lego Star Wars: The Complete Saga Android that allows to run it on a PSVita.
Memory system and UART implemented on Tang Nano 20K for DEC DCJ11 PDP-11 Processor
🔄 mpv player 播放器折腾记录 windows conf ; 中文注释配置 快速帮助入门 ; mpv-lazy 懒人包 win10 x64 config
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
本项目为 windows 下 mpv 播放器的配置文件 (This project is the configuration file of mpv player on Windows)
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
an addon containing a jump flood algorithm driven motion blur compositor effect for Godot 4.3 beta
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer...
🌊 The code for my volume rendering implementation in Three.js and GLSL.
Personal mpv config files aiming to get the best quality and viewing experience
This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
collection of gazebo models and worlds
an addon containing a jump flood algorithm driven motion blur compositor effect for Godot 4.3 beta
V2 of https://github.com/clayjohn/godot-volumetric-cloud-demo
mpv ports of some libretro shaders for use with native-resolution encodes of Tool Assisted Speedruns
A repository containing many free shaders to use with ghostty (the terminal)
Loader of Lego Star Wars: The Complete Saga Android that allows to run it on a PSVita.
A collection of 4:3 480p friendly shaders, palettes, and overlays
本项目为 windows 下 mpv 播放器的配置文件 (This project is the configuration file of mpv player on Windows)
A collection of information and shaders showcasing from basic to advanced usage of MSDF (Multi-channel signed distance fields) for text rendering.