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JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
Created
2020-03-30
34 commits to master branch, last one about a year ago
Testbed project for Unity HDRP (High Definition Render Pipeline)
Created
2018-03-03
121 commits to master branch, last one 4 years ago
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
Created
2020-11-02
91 commits to master branch, last one 3 years ago
Unity remaster of the classic Sponza scene.
Created
2022-10-07
8 commits to main branch, last one 11 months ago
VR Demo project using HDRP and unity 2019.3
Created
2019-11-19
424 commits to master branch, last one 4 years ago
VFX graph workshop in HDRP with samples
Created
2021-02-25
17 commits to main branch, last one 3 years ago
Optimized implementation of camera stacking for UI only in HDRP.
Created
2021-07-30
62 commits to master branch, last one 3 months ago
This utility is for Unity to configure application window style. With this utility, you can make your application window transparent, frameless and more.
Created
2021-01-08
28 commits to main branch, last one about a year ago
Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders with custom tesselation steps. There's also an additional attempt...
Created
2021-06-13
11 commits to main branch, last one 3 years ago
Import a MagicaVoxel project to Unity using the new VFX Graph
Created
2019-05-04
198 commits to master branch, last one 2 years ago
custom procedural sky renderers for HDRP
Created
2021-02-27
13 commits to main branch, last one 6 months ago
GPU voxel mesh generation and drawing in Unity HDRP
Created
2023-04-09
14 commits to master branch, last one about a year ago
Implementation of depth camera in Unity
Created
2022-03-24
6 commits to main branch, last one 2 years ago