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JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
Created
2020-03-30
34 commits to master branch, last one about a year ago
Testbed project for Unity HDRP (High Definition Render Pipeline)
Created
2018-03-03
121 commits to master branch, last one 4 years ago
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
Created
2020-11-02
91 commits to master branch, last one 3 years ago
Unity remaster of the classic Sponza scene.
Created
2022-10-07
8 commits to main branch, last one about a year ago
VR Demo project using HDRP and unity 2019.3
Created
2019-11-19
424 commits to master branch, last one 4 years ago
VFX graph workshop in HDRP with samples
Created
2021-02-25
17 commits to main branch, last one 3 years ago
Optimized implementation of camera stacking for UI only in HDRP.
Created
2021-07-30
66 commits to master branch, last one 13 days ago
This utility is for Unity to configure application window style. With this utility, you can make your application window transparent, frameless and more.
Created
2021-01-08
28 commits to main branch, last one 2 years ago
Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders with custom tesselation steps. There's also an additional attempt...
Created
2021-06-13
11 commits to main branch, last one 3 years ago
Import a MagicaVoxel project to Unity using the new VFX Graph
Created
2019-05-04
198 commits to master branch, last one 2 years ago
custom procedural sky renderers for HDRP
Created
2021-02-27
13 commits to main branch, last one 8 months ago
GPU voxel mesh generation and drawing in Unity HDRP
Created
2023-04-09
14 commits to master branch, last one about a year ago
Implementation of depth camera in Unity
Created
2022-03-24
6 commits to main branch, last one 2 years ago