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Unreal Engine 4: Smooth voxel terrian example
Created
2016-08-03
247 commits to master branch, last one 4 months ago
Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
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Created
2019-05-19
226 commits to master branch, last one 3 years ago
3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation
Created
2019-08-03
159 commits to master branch, last one 2 years ago
Common Lisp Voxel Game Engine
Created
2016-09-12
1,078 commits to master branch, last one 4 years ago
A Minecraft clone demo (master thesis)
Created
2019-05-21
18 commits to master branch, last one about a year ago
A voxel engine in a pot
Created
2016-11-26
3,364 commits to master branch, last one 2 months ago
Unreal Engine 5: Smooth voxel terrian example
Created
2022-08-16
195 commits to master branch, last one 2 months ago
A collection of voxel mesh generation algorithms
Created
2021-06-02
48 commits to master branch, last one about a year ago
C and C++ Minecraft Importer library
Created
2017-04-20
113 commits to master branch, last one 3 months ago
DDGI Minecraft is based on the 2019 SIGGRAPH paper, Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields (2019), where we aimed to approximate indirect lighting and global illuminatio...
Created
2020-11-18
190 commits to master branch, last one 3 years ago
A web version of Minecraft built using js and WebGL without third-party libraries.
Created
2019-06-22
125 commits to master branch, last one about a year ago
3D Infinite Computer Universe
Created
2024-05-05
49 commits to main branch, last one about a month ago
GPU voxel mesh generation and drawing in Unity HDRP
Created
2023-04-09
14 commits to master branch, last one about a year ago
Wanna-be Minecraft-like
Created
2023-05-13
550 commits to main branch, last one 6 months ago