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A voxel engine in a pot
Created
2016-11-26
3,364 commits to master branch, last one 3 months ago
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
Created
2022-08-31
309 commits to main branch, last one 4 months ago