16 results found Sort:

Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
This repository has been archived (exclude archived)
Created 2019-05-19
226 commits to master branch, last one 3 years ago
Marching cubes in Unity
Created 2017-06-20
17 commits to master branch, last one 2 years ago
Implementation of the KinectFusion approach in modern C++14 and CUDA
Created 2018-01-23
1 commits to master branch, last one 6 years ago
Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).
Created 2019-12-05
32 commits to master branch, last one about a year ago
18
295
apache-2.0
16
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and...
Created 2020-06-13
1,942 commits to master branch, last one 2 years ago
11
157
other
6
Differentiable Iso-Surface Extraction Package (DISO)
Created 2023-11-07
17 commits to main branch, last one about a month ago
Convert NIfTI volume to triangulated mesh using marching cubes
Created 2022-01-15
16 commits to main branch, last one about a year ago
[CVPR2023 Highlight] Marching-Primitives: Shape Abstraction from Signed Distance Function
Created 2023-03-23
61 commits to main branch, last one about a year ago
Voxel game written in Bevy making heavy use of WGSL compute shaders
Created 2022-02-20
41 commits to main branch, last one 6 months ago
12
66
apache-2.0
5
Rust algorithms for isosurface extraction
Created 2017-10-29
26 commits to trunk branch, last one 11 months ago
10
63
bsd-3-clause
2
Vacancy: A Voxel Carving implementation in C++
Created 2019-04-07
54 commits to master branch, last one 2 years ago
Meshing and isosurface extraction algorithms
Created 2015-08-30
284 commits to master branch, last one 3 days ago
8
55
gpl-3.0
19
Marching Cubes & Mesh Simplification on multi-label 3D images.
Created 2019-04-29
135 commits to master branch, last one 5 days ago
Marching cubes renderer for three.js
Created 2021-07-17
151 commits to master branch, last one about a year ago
🎮 A collection of game development algorithms and techniques
Created 2022-09-11
162 commits to main branch, last one 5 months ago
A small voxel sandbox using the marching cubes algorithm.
Created 2021-09-04
14 commits to main branch, last one 2 months ago