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The open source mesh processing system
Created
2016-11-07
10,776 commits to main branch, last one 4 days ago
Mesh simplification for Unity.
Created
2018-01-24
274 commits to master branch, last one 2 years ago
The Polygon Mesh Processing Library
Created
2017-09-30
1,833 commits to main branch, last one a day ago
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh ...
bezier
unity3d
voronoi
quickhull
convex-hull
open-source
ear-clipping
jarvis-march
gift-wrapping
interpolation
intersections
triangulation
computer-science
marching-squares
polygon-clipping
mesh-simplification
software-engineering
computational-geometry
delaunay-triangulation
constrained-delaunay-triangulation
Created
2019-05-08
387 commits to master branch, last one 6 months ago
A guide covering Augmented Reality (AR), Virtual Reality (VR), Mixed Reality(MR), and Extended Reality(XR). Including headsets such as Apple Vision Pro, HoloLens, PlayStation VR, and Quest 3.
Created
2021-08-22
78 commits to main branch, last one 11 months ago
Convert NIfTI volume to triangulated mesh using marching cubes
Created
2022-01-15
21 commits to main branch, last one 3 months ago
Shape Aware Parallel Mesh Simplification Algorithm
Created
2019-10-16
75 commits to master branch, last one 3 years ago
An implementation of mesh simplification algorithm using python
Created
2020-01-07
15 commits to master branch, last one 4 years ago
A Cutting-Edge Management System for FreeRADIUS, OpenWrt, and Batman-adv Mesh Networks
Created
2022-01-06
542 commits to cake4 branch, last one 10 days ago
Marching Cubes & Mesh Simplification on multi-label 3D images.
Created
2019-04-29
143 commits to master branch, last one 2 months ago
Python script for "Quadric Edge Collapse Decimation"
Created
2022-06-17
56 commits to main branch, last one 7 months ago
Mesh Decimation for Unity
Created
2022-03-27
3 commits to master branch, last one 2 years ago
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh ...
Created
2023-05-30
353 commits to main branch, last one 3 years ago