nickorzha / computational-geometry

Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc

Date Created 2023-05-30 (about a year ago)
Commits 353 (last one 3 years ago)
Stargazers 35 (0 this week)
Watchers 2 (0 this week)
Forks 2
License mit
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RepositoryStats indexes 523,840 repositories, of these nickorzha/computational-geometry is ranked #489,196 (7th percentile) for total stargazers, and #442,567 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #17,670/18,735.

nickorzha/computational-geometry is also tagged with popular topics, for these it's ranked: unity3d (#947/984)

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updated: 2024-05-13 @ 04:34am, id: 647169042 / R_kgDOJpMEEg