nickorzha / computational-geometry

Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc

Date Created 2023-05-30 (about a year ago)
Commits 353 (last one 4 years ago)
Stargazers 47 (0 this week)
Watchers 2 (0 this week)
Forks 4
License mit
Ranking

RepositoryStats indexes 627,741 repositories, of these nickorzha/computational-geometry is ranked #505,228 (20th percentile) for total stargazers, and #479,141 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #18,164/22,089.

nickorzha/computational-geometry is also tagged with popular topics, for these it's ranked: unity3d (#971/1143)

Other Information

nickorzha/computational-geometry has Github issues enabled, there is 1 open issue and 0 closed issues.

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updated: 2025-03-07 @ 06:52pm, id: 647169042 / R_kgDOJpMEEg