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A pytorch CUDA extension implementation of instant-ngp (sdf and nerf), with a GUI.
Created
2022-01-21
180 commits to main branch, last one about a year ago
A Unified Framework for Surface Reconstruction
Created
2022-12-15
1,442 commits to master branch, last one about a year ago
Simple SDF mesh generation in Python
Created
2021-01-19
209 commits to main branch, last one 3 months ago
NVIDIA Kaolin Wisp is a PyTorch library powered by NVIDIA Kaolin Core to work with neural fields (including NeRFs, NGLOD, instant-ngp and VQAD).
Created
2022-07-26
156 commits to main branch, last one 6 months ago
Gazebo database of SDF models. This is a predecessor to https://app.gazebosim.org
Created
2020-04-23
1,287 commits to master branch, last one about a year ago
Multi-view 3D reconstruction using neural rendering. Unofficial implementation of UNISURF, VolSDF, NeuS and more.
Created
2021-09-08
11 commits to main branch, last one 3 years ago
A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
Created
2019-06-17
336 commits to main branch, last one 5 months ago
Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field
Created
2021-07-18
43 commits to main branch, last one 5 months ago
[NeurIPS'22] MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstruction
Created
2022-06-02
22 commits to main branch, last one about a year ago
Volumetric Human Teleportation (SIGGRAPH 2020 Real-Time Live) Monocular Real-Time Volumetric Performance Capture(ECCV 2020)
Created
2020-08-07
52 commits to master branch, last one 2 years ago
Intrinsic3D - High-Quality 3D Reconstruction by Joint Appearance and Geometry Optimization with Spatially-Varying Lighting (ICCV 2017)
Created
2019-01-03
17 commits to master branch, last one 2 years ago
a playground for making 3D art with lisp and math
Created
2022-07-30
824 commits to master branch, last one a day ago
🛠️ A toolkit of 2D/3D distance functions, sdf/vector ops and various utility shader nodegroups (160+) for Blender 2.83+. Also available as an addon which adds a menu in the shader editor.
Created
2022-04-16
361 commits to master branch, last one 5 months ago
Generative Adversarial Networks and Autoencoders for 3D Shapes
Created
2019-04-15
560 commits to master branch, last one 4 years ago
IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via su...
Created
2021-04-24
70 commits to main branch, last one 2 years ago
List of recent advances for human avatars, including generation, reconstruction, and editing, etc.
Created
2023-09-19
87 commits to main branch, last one 7 months ago
Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )
Created
2022-12-31
19 commits to main branch, last one 6 months ago
Converting OnShape assembly to robot definition (SDF or URDF) through OnShape API
Created
2019-03-20
383 commits to master branch, last one 2 months ago
SuiteCloud Software Development Kit (SuiteCloud SDK) are the set of tools that allow you to customize accounts and create SuiteApps through SuiteCloud Development Framework (SDF).
Created
2019-11-19
2,725 commits to master branch, last one 16 days ago
:t-rex: [ECCV‘22] Pytorch implementation of 'Object-Compositional Neural Implicit Surfaces'
Created
2022-06-23
13 commits to main branch, last one about a year ago
(latest updates and bug fixed) DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstruction
Created
2019-05-26
20 commits to master branch, last one 2 years ago
一个用于Cocos Creator的文本渲染解决方案
Created
2022-08-12
48 commits to v3.6.0 branch, last one about a year ago
A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.
Created
2019-02-11
26 commits to main branch, last one 12 months ago
Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh
Created
2021-10-26
30 commits to main branch, last one 3 months ago
[PAMI 2022, CVPR 2023] ASH: Parallel Spatial Hashing for Fast Scene Reconstruction
Created
2023-03-10
44 commits to master branch, last one about a year ago
Encode/decode/info to KTX/KTX2/DDS files with LDR/HDR and BC/ASTC/ETC2. Mac/Win C++11 too, Mac viewer, and scripts for batch processing textures.
Created
2020-11-08
1,066 commits to main branch, last one 10 days ago
Unity3D based multi-robot simulator can bring-up simulation environment by SDF(Simulation Description File) easily. And it supports to connect ROS2 through cloisim_ros.
Created
2020-03-06
2,086 commits to main branch, last one 6 days ago
Simple kinematics calculation toolkit for robotics
Created
2019-09-06
84 commits to master branch, last one 5 months ago
Sdf 2d shape renderer for Bevy
Created
2022-01-26
231 commits to main branch, last one 3 months ago
Volumetric structures such as voxels and SDFs implemented in pytorch
Created
2023-02-21
95 commits to master branch, last one 3 months ago