56 results found Sort:

271
2.0k
mit
41
A pytorch CUDA extension implementation of instant-ngp (sdf and nerf), with a GUI.
Created 2022-01-21
180 commits to main branch, last one about a year ago
177
1.9k
apache-2.0
29
A Unified Framework for Surface Reconstruction
Created 2022-12-15
1,442 commits to master branch, last one 8 months ago
126
1.5k
mit
30
Simple SDF mesh generation in Python
Created 2021-01-19
195 commits to main branch, last one about a year ago
NVIDIA Kaolin Wisp is a PyTorch library powered by NVIDIA Kaolin Core to work with neural fields (including NeRFs, NGLOD, instant-ngp and VQAD).
Created 2022-07-26
156 commits to main branch, last one 29 days ago
Multi-view 3D reconstruction using neural rendering. Unofficial implementation of UNISURF, VolSDF, NeuS and more.
Created 2021-09-08
11 commits to main branch, last one 2 years ago
911
794
other
17
Gazebo database of SDF models. This is a predecessor to https://app.gazebosim.org
Created 2020-04-23
1,287 commits to master branch, last one 10 months ago
A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
Created 2019-06-17
336 commits to main branch, last one 3 days ago
Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field
Created 2021-07-18
39 commits to main branch, last one about a year ago
Volumetric Human Teleportation (SIGGRAPH 2020 Real-Time Live) Monocular Real-Time Volumetric Performance Capture(ECCV 2020)
Created 2020-08-07
52 commits to master branch, last one about a year ago
[NeurIPS'22] MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstruction
Created 2022-06-02
22 commits to main branch, last one about a year ago
80
446
bsd-3-clause
34
Intrinsic3D - High-Quality 3D Reconstruction by Joint Appearance and Geometry Optimization with Spatially-Varying Lighting (ICCV 2017)
Created 2019-01-03
17 commits to master branch, last one about a year ago
17
366
gpl-3.0
15
🛠️ A toolkit of 2D/3D distance functions, sdf/vector ops and various utility shader nodegroups (160+) for Blender 2.83+. Also available as an addon which adds a menu in the shader editor.
Created 2022-04-16
353 commits to master branch, last one 2 months ago
a playground for making 3D art with lisp and math
Created 2022-07-30
370 commits to master branch, last one 5 months ago
56
308
unknown
19
Generative Adversarial Networks and Autoencoders for 3D Shapes
Created 2019-04-15
560 commits to master branch, last one 3 years ago
25
257
mit
11
IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via su...
Created 2021-04-24
70 commits to main branch, last one about a year ago
Converting OnShape assembly to robot definition (SDF or URDF) through OnShape API
Created 2019-03-20
377 commits to master branch, last one about a month ago
List of recent advances for human avatars, including generation, reconstruction, and editing, etc.
Created 2023-09-19
87 commits to main branch, last one about a month ago
18
207
unknown
7
Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )
Created 2022-12-31
19 commits to main branch, last one 16 days ago
SuiteCloud Software Development Kit (SuiteCloud SDK) are the set of tools that allow you to customize accounts and create SuiteApps through SuiteCloud Development Framework (SDF).
Created 2019-11-19
2,623 commits to master branch, last one 3 months ago
5
183
unknown
7
:t-rex:[ECCV‘22] Pytorch implementation of 'Object-Compositional Neural Implicit Surfaces'
Created 2022-06-23
13 commits to main branch, last one 10 months ago
25
175
unknown
6
(latest updates and bug fixed) DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstruction
Created 2019-05-26
20 commits to master branch, last one 2 years ago
A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.
Created 2019-02-11
26 commits to main branch, last one 6 months ago
Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh
Created 2021-10-26
29 commits to main branch, last one 2 months ago
[PAMI 2022, CVPR 2023] ASH: Parallel Spatial Hashing for Fast Scene Reconstruction
Created 2023-03-10
44 commits to master branch, last one 8 months ago
8
140
mit
5
Encode/decode/info to KTX/KTX2/DDS files with LDR/HDR and BC/ASTC/ETC2. Mac/Win C++11 too, Mac viewer, and scripts for batch processing textures.
Created 2020-11-08
919 commits to main branch, last one about a month ago
一个用于Cocos Creator的文本渲染解决方案
Created 2022-08-12
48 commits to v3.6.0 branch, last one about a year ago
Sdf 2d shape renderer for Bevy
Created 2022-01-26
216 commits to main branch, last one 4 months ago
21
131
mit
3
Simple kinematics calculation toolkit for robotics
Created 2019-09-06
82 commits to master branch, last one 6 months ago
19
123
mit
10
Unity3D based multi-robot simulator can bring-up simulation environment by SDF(Simulation Description File) easily. And it supports to connect ROS2 through cloisim_ros.
Created 2020-03-06
1,783 commits to main branch, last one 3 days ago
[CVPR2023 Highlight] Marching-Primitives: Shape Abstraction from Signed Distance Function
Created 2023-03-23
61 commits to main branch, last one about a year ago