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IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via su...
Created
2021-04-24
70 commits to main branch, last one 2 years ago
Rust algorithms for isosurface extraction
Created
2017-10-29
26 commits to trunk branch, last one 11 months ago
Meshing and isosurface extraction algorithms
Created
2015-08-30
284 commits to master branch, last one 5 days ago
Vectorized Python methods for creating, manipulating and tessellating signed distance fields.
Created
2022-05-31
281 commits to main branch, last one 10 months ago