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IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via su...
Created
2021-04-24
70 commits to main branch, last one 2 years ago
Rust algorithms for isosurface extraction
Created
2017-10-29
26 commits to trunk branch, last one about a year ago
Meshing and isosurface extraction algorithms
Created
2015-08-30
301 commits to master branch, last one 5 months ago
Vectorized Python methods for creating, manipulating and tessellating signed distance fields.
Created
2022-05-31
281 commits to main branch, last one about a year ago