danielshervheim / unity-sdf-generator

A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.

Date Created 2019-02-11 (5 years ago)
Commits 26 (last one 11 months ago)
Stargazers 166 (0 this week)
Watchers 10 (0 this week)
Forks 20
License bsd-3-clause
Ranking

RepositoryStats indexes 579,555 repositories, of these danielshervheim/unity-sdf-generator is ranked #202,916 (65th percentile) for total stargazers, and #205,697 for total watchers. Github reports the primary language for this repository as ShaderLab, for repositories using this language it is ranked #73/277.

danielshervheim/unity-sdf-generator is also tagged with popular topics, for these it's ranked: unity (#820/1987),  tools (#428/892),  utilities (#114/228)

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1 commits on the default branch (main) since jan '22

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updated: 2024-11-05 @ 03:07pm, id: 170180401 / R_kgDOCiS_MQ