danielshervheim / unity-sdf-generator

A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.

Date Created 2019-02-11 (5 years ago)
Commits 26 (last one 10 months ago)
Stargazers 163 (0 this week)
Watchers 10 (0 this week)
Forks 19
License bsd-3-clause
Ranking

RepositoryStats indexes 565,600 repositories, of these danielshervheim/unity-sdf-generator is ranked #202,243 (64th percentile) for total stargazers, and #203,778 for total watchers. Github reports the primary language for this repository as ShaderLab, for repositories using this language it is ranked #74/269.

danielshervheim/unity-sdf-generator is also tagged with popular topics, for these it's ranked: unity (#814/1940),  tools (#422/864),  utilities (#113/222)

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1 commits on the default branch (main) since jan '22

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updated: 2024-09-28 @ 12:48pm, id: 170180401 / R_kgDOCiS_MQ