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综合:后处理、RenderFeature管线拓展、PBR、NPR、体积渲染、ComputeShader、GPU草、VFX特效;的综合仓库
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
综合:后处理、RenderFeature管线拓展、PBR、NPR、体积渲染、ComputeShader、GPU草、VFX特效;的综合仓库
A curation of some nodes I make when I'm bored. Feel free to use them however you'd like! and I'd love to see what you come up with :3
综合:后处理、RenderFeature管线拓展、PBR、NPR、体积渲染、ComputeShader、GPU草、VFX特效;的综合仓库
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
综合:后处理、RenderFeature管线拓展、PBR、NPR、体积渲染、ComputeShader、GPU草、VFX特效;的综合仓库
A curation of some nodes I make when I'm bored. Feel free to use them however you'd like! and I'd love to see what you come up with :3
Inefficient sample code for getting screen contents in Unity on Meta Quest to workaround lack of 'camera access'
An Infinite GPU Instanced Grass Field that doesn't require storing trillions of positions in memory
An Infinite GPU Instanced Grass Field that doesn't require storing trillions of positions in memory
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
The developer community is beginning to show the world why Mixed Reality can be special. Developers come up with new mechanics that show why MR will be the best way to engage Quest users. MR Motifs is...
The developer community is beginning to show the world why Mixed Reality can be special. Developers come up with new mechanics that show why MR will be the best way to engage Quest users. MR Motifs is...
An Infinite GPU Instanced Grass Field that doesn't require storing trillions of positions in memory
综合:后处理、RenderFeature管线拓展、PBR、NPR、体积渲染、ComputeShader、GPU草、VFX特效;的综合仓库
Inefficient sample code for getting screen contents in Unity on Meta Quest to workaround lack of 'camera access'
An Infinite GPU Instanced Grass Field that doesn't require storing trillions of positions in memory
Inefficient sample code for getting screen contents in Unity on Meta Quest to workaround lack of 'camera access'
综合:后处理、RenderFeature管线拓展、PBR、NPR、体积渲染、ComputeShader、GPU草、VFX特效;的综合仓库
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
UnityChanToonShaderVer2 Project / v.2.0.9 Release
Examples of using Depth API for real-time, dynamic occlusions
综合:后处理、RenderFeature管线拓展、PBR、NPR、体积渲染、ComputeShader、GPU草、VFX特效;的综合仓库
A sample project that includes implementation examples of UI animation for Unity UI (uGUI) using LitMotion and UniTask.
Inefficient sample code for getting screen contents in Unity on Meta Quest to workaround lack of 'camera access'
This is a Honkai StarRail ToonLike Shader for unity(for URP)