witalosk / UnityRuntimeShader

Compile and apply fragment / compute shaders to render textures or buffers.

Date Created 2024-06-07 (5 months ago)
Commits 33 (last one 4 months ago)
Stargazers 43 (0 this week)
Watchers 2 (0 this week)
Forks 0
License mit
Ranking

RepositoryStats indexes 583,081 repositories, of these witalosk/UnityRuntimeShader is ranked #496,849 (15th percentile) for total stargazers, and #478,009 for total watchers. Github reports the primary language for this repository as ShaderLab, for repositories using this language it is ranked #224/277.

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

33 commits on the default branch (main) since jan '22

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Languages

The primary language is ShaderLab but there's also others...

updated: 2024-09-30 @ 05:23pm, id: 811788037 / R_kgDOMGLnBQ