helenl9098 / Dynamic-Diffuse-Global-Illumination-Minecraft

DDGI Minecraft is based on the 2019 SIGGRAPH paper, Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields (2019), where we aimed to approximate indirect lighting and global illumination in Minecraft-inspired scenes using Vulkan to test the algorithm's efficacy in real-time.

Date Created 2020-11-18 (4 years ago)
Commits 190 (last one 3 years ago)
Stargazers 80 (0 this week)
Watchers 3 (0 this week)
Forks 13
License apache-2.0
Ranking

RepositoryStats indexes 595,856 repositories, of these helenl9098/Dynamic-Diffuse-Global-Illumination-Minecraft is ranked #342,270 (43rd percentile) for total stargazers, and #427,587 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #19,229/31,836.

helenl9098/Dynamic-Diffuse-Global-Illumination-Minecraft is also tagged with popular topics, for these it's ranked: minecraft (#987/1741),  vulkan (#364/489),  raytracing (#131/192)

Star History

Github stargazers over time

Watcher History

Github watchers over time, collection started in '23

Recent Commit History

0 commits on the default branch (master) since jan '22

Inactive

No recent commits to this repository

Yearly Commits

Commits to the default branch (master) per year

Issue History

Languages

The primary language is C++ but there's also others...

updated: 2024-10-21 @ 05:26am, id: 313959963 / R_kgDOEramGw