25 results found Sort:

Procedurally generated Chinese landscape painting.
Created 2018-01-30
15 commits to master branch, last one 5 years ago
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
Created 2016-03-28
279 commits to master branch, last one 25 days ago
101
918
mit
22
Modular node graph based noise generation library using SIMD, C++17 and templates
Created 2020-02-12
625 commits to master branch, last one 22 days ago
Generative Art in Go
Created 2021-02-26
86 commits to master branch, last one 2 years ago
113
797
apache-2.0
11
Procedural noise generation library for Rust.
Created 2013-07-30
626 commits to develop branch, last one 5 days ago
104
768
lgpl-3.0
53
Reduce the burden of mathematics when playing OpenSCAD
Created 2017-03-11
4,556 commits to master branch, last one about a year ago
Header-only Perlin noise library for modern C++ (C++17/C++20)
Created 2013-03-03
42 commits to master branch, last one 2 years ago
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
Created 2020-04-17
32 commits to master branch, last one about a month ago
A fast and simple perlin noise generator using numpy
Created 2018-05-19
27 commits to master branch, last one about a year ago
15
241
apache-2.0
12
A Minecraft clone demo (master thesis)
Created 2019-05-21
18 commits to master branch, last one 9 months ago
This repo has been migrated to https://code.larus.se/lmas/opensimplex
This repository has been archived (exclude archived)
Created 2015-04-13
167 commits to master branch, last one 26 days ago
Very fast, high-quality hash function, discrete-incremental and streamed hashing-capable (non-cryptographic, inline C/C++) 26GB/s + PRNG
Created 2021-11-21
130 commits to main branch, last one 4 months ago
Simple examples of noise algorithms in Unity
Created 2017-06-19
21 commits to master branch, last one 2 years ago
A minimal and very optimized version of Minecraft made in Unity, virtually endless in all three axis.
Created 2023-05-08
63 commits to main branch, last one 8 months ago
I store all the code I used in my YouTube tutorial here. Feel free to download and play around them😉
Created 2020-06-05
173 commits to master branch, last one about a year ago
Flying through a procedural web world
Created 2022-03-17
183 commits to master branch, last one 7 months ago
A screen overlay filter that helps people affected by the visual snow syndrome.
Created 2020-12-16
106 commits to main branch, last one 29 days ago
A fast javascript maths library designed for simulation and data processing.
Created 2019-08-30
76 commits to master branch, last one about a year ago
Perlin noise generator in Go
Created 2011-08-12
38 commits to master branch, last one 2 years ago
Generating Elevation Surface from a Single RGB Remotely Sensed Image Using Deep Learning
Created 2019-10-02
35 commits to master branch, last one 2 years ago
A Library that allows you to generate noise using different algorithms.
Created 2020-02-06
44 commits to main branch, last one about a month ago
Library of procedural generation code for use in Unity
Created 2020-06-04
73 commits to master branch, last one about a year ago
A fully open PCG (procedural content generation) framework for Unity to create organic and natural looking worlds.
Created 2020-10-29
282 commits to master branch, last one 2 years ago