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Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
Created
2016-03-28
283 commits to master branch, last one about a month ago
Header-only Perlin noise library for modern C++ (C++17/C++20)
Created
2013-03-03
42 commits to master branch, last one 2 years ago
A fast and simple perlin noise generator using numpy
Created
2018-05-19
27 commits to master branch, last one 2 years ago
JavaScript library for creative coding
Created
2021-05-31
40 commits to main branch, last one 3 months ago
Procedural terrain generator with tessellation | C++ OpenGL 4.1
Created
2020-03-06
24 commits to master branch, last one 3 years ago
Perlin noise generator in Go
Created
2011-08-12
38 commits to master branch, last one 3 years ago
Open Source Unity3d Planetary Terrain Editor Extension with incremental background updates via multithreading
Created
2016-12-29
105 commits to master branch, last one 2 years ago
A data structure and lookup for 3D vector fields (flow fields).
Created
2020-01-14
21 commits to main branch, last one 4 months ago
🧩 Procedural generation of 2D maps with distinct biomes
Created
2022-04-16
59 commits to main branch, last one about a month ago