3 results found Sort:
One week experiment: learn how to procedurally generate maps on a sphere. Code is messy but it runs.
Created
2018-10-31
27 commits to master branch, last one 2 years ago
Procedural terrain generator with tessellation | C++ OpenGL 4.1
Created
2020-03-06
24 commits to master branch, last one 3 years ago
Dual polygon-triangle mesh code used in redblobgames's projects
Created
2017-09-03
38 commits to master branch, last one 2 years ago