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An easy-to-use Python library for processing and manipulating 3D point clouds and meshes.
Created 2018-10-05
519 commits to master branch, last one 20 days ago
11
118
apache-2.0
4
Generate and compose commonly-used procedural noises and distributions, in pure Swift
Created 2017-05-22
169 commits to master branch, last one about a month ago
Poisson Disc Sampling in GDScript for Godot
Created 2020-03-13
14 commits to master branch, last one 9 months ago
A fully open PCG (procedural content generation) framework for Unity to create organic and natural looking worlds.
Created 2020-10-29
282 commits to master branch, last one 3 years ago