ray-cast / AnimatorGo

🤸🏾‍♀️👗提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛

Date Created 2018-02-07 (7 years ago)
Commits 4 (last one 8 months ago)
Stargazers 493 (0 this week)
Watchers 21 (0 this week)
Forks 65
License other
Ranking

RepositoryStats indexes 630,031 repositories, of these ray-cast/AnimatorGo is ranked #95,734 (85th percentile) for total stargazers, and #103,396 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #5,281/33,632.

ray-cast/AnimatorGo is also tagged with popular topics, for these it's ranked: cross-platform (#521/1494),  gamedev (#275/1021),  opengl (#249/925),  webgl (#247/823),  game-engine (#239/818),  graphics-programming (#39/126)

Other Information

ray-cast/AnimatorGo has Github issues enabled, there are 9 open issues and 1 closed issue.

Star History

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Watcher History

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Recent Commit History

4 commits on the default branch (master) since jan '22

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Issue History

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Languages

The primary language is C++ but there's also others...

C++C++CCCMakeCMakeCSSCSSGLSLGLSLObjective-C++Objective-C++BatchfileBatchfileMakefileMakefilePythonPython

updated: 2025-03-07 @ 06:56am, id: 120564080 / R_kgDOBy-pcA