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A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
Created
2016-10-05
2,007 commits to main branch, last one about a month ago
[TIV 2024] PyTorch implementation of FlowLens (https://arxiv.org/pdf/2211.11293)
Created
2022-11-19
26 commits to main branch, last one 9 months ago