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A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
Created
2016-10-05
2,007 commits to main branch, last one 3 months ago
A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod
Created
2018-07-28
307 commits to main branch, last one about a year ago
A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.
Created
2015-03-14
1,932 commits to main branch, last one 2 months ago
An Unreal Engine asset to fix the most common FPS problems in an easy way 🔫
Created
2022-07-24
25 commits to main branch, last one about a year ago
Field of View and Line of Sight in 2D
Created
2016-06-29
10 commits to gh-pages branch, last one 11 months ago
Automatically adjust cameras' FOV to 3D objects bounds in Unity
Created
2024-04-30
22 commits to main branch, last one 6 months ago