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😠⚔️😈 A minimalistic 2D turn-based tactical game in Rust
Created
2017-07-12
878 commits to master branch, last one about a year ago
A tactical role-playing game demo for the Godot Engine
Created
2019-07-04
125 commits to development branch, last one 5 months ago
The continuation of the venerable JA2-Stracciatella project.
Created
2016-02-14
11,983 commits to master branch, last one 14 days ago
Automated Tactics Techniques & Procedures
Created
2017-09-07
212 commits to master branch, last one 5 years ago
Purpleteam scripts simulation & Detection - trigger events for SOC detections
Created
2022-12-05
726 commits to main branch, last one about a month ago
Generate chess puzzles / tactics from a pgn file
Created
2018-09-07
119 commits to master branch, last one 3 years ago
This is early prototype code for the core game loop of Unto Deepest Depths, provided as a learning example on how I structure turn-based games in Godot 4.
Created
2024-09-18
1 commits to main branch, last one 4 months ago
A slow-paced introduction to reflection in Agda. ---Tactics!
Created
2019-05-14
14 commits to master branch, last one 2 years ago
GAPT: General Architecture for Proof Theory
Created
2011-06-29
7,646 commits to master branch, last one 4 months ago
Rainbow Six Siege map quick references
Created
2016-02-28
733 commits to master branch, last one 7 years ago
KeYmaera X: An aXiomatic Tactical Theorem Prover for Hybrid Systems (release)
Created
2015-08-26
16,739 commits to master branch, last one 4 months ago
A Tactical Battle System for RPG Maker MV.
Created
2018-06-23
154 commits to master branch, last one 4 years ago
Generate chess tactics from your own lichess games.
Created
2018-09-11
14 commits to master branch, last one 4 years ago
A guide with all the civilizations and build orders related to the Age of Empires.
Created
2023-02-21
13 commits to main branch, last one about a year ago