MirzaBeig / Anime-Speed-Lines

Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.

Date Created 2022-01-28 (2 years ago)
Commits 32 (last one about a year ago)
Stargazers 237 (0 this week)
Watchers 4 (0 this week)
Forks 29
License unlicense
Ranking

RepositoryStats indexes 534,551 repositories, of these MirzaBeig/Anime-Speed-Lines is ranked #149,217 (72nd percentile) for total stargazers, and #354,805 for total watchers. Github reports the primary language for this repository as ShaderLab, for repositories using this language it is ranked #54/250.

MirzaBeig/Anime-Speed-Lines is also tagged with popular topics, for these it's ranked: unity (#608/1828),  game-development (#465/1215),  unity3d (#366/996),  gamedev (#352/860),  anime (#140/464),  shaders (#135/362)

Other Information

MirzaBeig/Anime-Speed-Lines has Github issues enabled, there is 1 open issue and 0 closed issues.

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32 commits on the default branch (main) since jan '22

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MirzaBeig/Anime-Speed-Lines

updated: 2024-06-24 @ 04:48pm, id: 453233187 / R_kgDOGwPKIw