MirzaBeig / Anime-Speed-Lines

Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.

Date Created 2022-01-28 (2 years ago)
Commits 32 (last one about a year ago)
Stargazers 262 (0 this week)
Watchers 4 (0 this week)
Forks 28
License unlicense
Ranking

RepositoryStats indexes 584,353 repositories, of these MirzaBeig/Anime-Speed-Lines is ranked #147,113 (75th percentile) for total stargazers, and #373,290 for total watchers. Github reports the primary language for this repository as ShaderLab, for repositories using this language it is ranked #55/278.

MirzaBeig/Anime-Speed-Lines is also tagged with popular topics, for these it's ranked: unity (#602/2004),  game-development (#476/1339),  unity3d (#362/1078),  gamedev (#361/949),  anime (#144/512),  shaders (#136/393),  vfx (#47/105)

Other Information

MirzaBeig/Anime-Speed-Lines has Github issues enabled, there is 1 open issue and 0 closed issues.

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Recent Commit History

32 commits on the default branch (main) since jan '22

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MirzaBeig/Anime-Speed-Lines

updated: 2024-11-19 @ 09:25pm, id: 453233187 / R_kgDOGwPKIw