MirzaBeig / Post-Processing-Scan

A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

Date Created 2022-01-04 (3 years ago)
Commits 39 (last one 9 months ago)
Stargazers 867 (0 this week)
Watchers 14 (0 this week)
Forks 104
License unlicense
Ranking

RepositoryStats indexes 643,432 repositories, of these MirzaBeig/Post-Processing-Scan is ranked #61,440 (90th percentile) for total stargazers, and #152,507 for total watchers. Github reports the primary language for this repository as ShaderLab, for repositories using this language it is ranked #19/315.

MirzaBeig/Post-Processing-Scan is also tagged with popular topics, for these it's ranked: unity (#238/2179),  unity3d (#142/1153),  shaders (#64/427),  shader (#53/279),  vfx (#18/111)

Other Information

MirzaBeig/Post-Processing-Scan has Github issues enabled, there is 1 open issue and 3 closed issues.

Star History

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Watcher History

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Recent Commit History

39 commits on the default branch (main) since jan '22

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Issue History

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Languages

The primary language is ShaderLab but there's also others...

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updated: 2025-04-18 @ 03:57am, id: 444539227 / R_kgDOGn8hWw