Trending repositories for topic glsl
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A generic post-processing injector for games and video software.
Console-based GLSL Sandbox for 2D/3D shaders
YUV/PCM/H264/H265/AAC/FFmpeg/Opengl. 这有丰富的音视频开发的学习资源、开发工具、优秀书籍、教程、面试题和开源项目,旨在帮助开发者和爱好者更好地学习、实践和工作。
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
A procedural textures authoring and 3D model painting tool based on the Godot game engine
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
本项目为 windows 下 mpv 播放器的配置文件 (This project is the configuration file of mpv player on Windows)
An interactive playground for generative graphics. Combine nodes & logic into WebGL shaders - all through an intuitive no-code interface.
本项目为 windows 下 mpv 播放器的配置文件 (This project is the configuration file of mpv player on Windows)
Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.
An interactive playground for generative graphics. Combine nodes & logic into WebGL shaders - all through an intuitive no-code interface.
YUV/PCM/H264/H265/AAC/FFmpeg/Opengl. 这有丰富的音视频开发的学习资源、开发工具、优秀书籍、教程、面试题和开源项目,旨在帮助开发者和爱好者更好地学习、实践和工作。
🔥 FFmpeg扩展版本,1.支持OpenGL图形渲染,自定义着色器 滤镜、特效、转场。2.支持FLV+HEVC/AV1/Opus编码解码 🔥 FFmpeg Extension: 1.Support GLSL OpenGL(Filter/Effect/Transition/Shaders); 2. And Transcode FLV with HEVC/AV1/Opus Codec
A generic post-processing injector for games and video software.
Console-based GLSL Sandbox for 2D/3D shaders
Android app to create GLSL shaders and use them as live wallpaper
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A procedural textures authoring and 3D model painting tool based on the Godot game engine
A simple Minecraft clone written in C using modern OpenGL (shaders).
A generic post-processing injector for games and video software.
本项目为 windows 下 mpv 播放器的配置文件 (This project is the configuration file of mpv player on Windows)
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Console-based GLSL Sandbox for 2D/3D shaders
Simple tool to load GLSL shaders on HTML Canvas using WebGL
YUV/PCM/H264/H265/AAC/FFmpeg/Opengl. 这有丰富的音视频开发的学习资源、开发工具、优秀书籍、教程、面试题和开源项目,旨在帮助开发者和爱好者更好地学习、实践和工作。
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
🌵 Imagine ShaderToy, on a Manim-like architecture. That's ShaderFlow. Music Visualizer, Piano Roll, Shader Platform. Fastest Render in the West
本项目为 windows 下 mpv 播放器的配置文件 (This project is the configuration file of mpv player on Windows)
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
YUV/PCM/H264/H265/AAC/FFmpeg/Opengl. 这有丰富的音视频开发的学习资源、开发工具、优秀书籍、教程、面试题和开源项目,旨在帮助开发者和爱好者更好地学习、实践和工作。
A procedural textures authoring and 3D model painting tool based on the Godot game engine
:sparkler: Compilation of the best resources to learn programming OpenGL Shaders
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A procedural textures authoring and 3D model painting tool based on the Godot game engine
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
An interactive playground for generative graphics. Combine nodes & logic into WebGL shaders - all through an intuitive no-code interface.
A generic post-processing injector for games and video software.
A simple Minecraft clone written in C using modern OpenGL (shaders).
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
本项目为 windows 下 mpv 播放器的配置文件 (This project is the configuration file of mpv player on Windows)
YUV/PCM/H264/H265/AAC/FFmpeg/Opengl. 这有丰富的音视频开发的学习资源、开发工具、优秀书籍、教程、面试题和开源项目,旨在帮助开发者和爱好者更好地学习、实践和工作。
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
Console-based GLSL Sandbox for 2D/3D shaders
A collection of information and shaders showcasing from basic to advanced usage of MSDF (Multi-channel signed distance fields) for text rendering.
🌵 Imagine ShaderToy, on a Manim-like architecture. That's ShaderFlow. Music Visualizer, Piano Roll, Shader Platform. Fastest Render in the West
本项目为 windows 下 mpv 播放器的配置文件 (This project is the configuration file of mpv player on Windows)
Raylib 100% GPU particles example in 3D. Uses compute shaders and is fully documented. Millions of particles at 60 fps on a laptop.
An interactive playground for generative graphics. Combine nodes & logic into WebGL shaders - all through an intuitive no-code interface.
A simple to use fake glow material for vanilla threejs
A collection of helpful resources for writing games in C and OpenGL.
PlanetTechJS is an open-source JavaScript library built using vanilla THREE.js, for creating and editing planets at scale
:notes: :musical_note: :musical_score: Real-time FFT spectrum analyzer with ThreeJS, MeydaJS, RxJS.
Personal mpv config files aiming to get the best quality and viewing experience
🌊 The code for my volume rendering implementation in Three.js and GLSL.
A shader modifier for Compose Multiplatform / Jetpack Compose
Flutter ShadyWeather Demo uses dynamic shaders for real-time, eye-catching effects that adapt to changing weather. Discover the fun side of shaders, exploring their practical use in creating engaging ...
PlanetTechJS is an open-source JavaScript library built using vanilla THREE.js, for creating and editing planets at scale
Raylib 100% GPU particles example in 3D. Uses compute shaders and is fully documented. Millions of particles at 60 fps on a laptop.
Discover the captivating world of fragment shaders in Flutter through this cool demo.
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A procedural textures authoring and 3D model painting tool based on the Godot game engine
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
A generic post-processing injector for games and video software.
Console-based GLSL Sandbox for 2D/3D shaders
A simple Minecraft clone written in C using modern OpenGL (shaders).
YUV/PCM/H264/H265/AAC/FFmpeg/Opengl. 这有丰富的音视频开发的学习资源、开发工具、优秀书籍、教程、面试题和开源项目,旨在帮助开发者和爱好者更好地学习、实践和工作。
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
An interactive playground for generative graphics. Combine nodes & logic into WebGL shaders - all through an intuitive no-code interface.
本项目为 windows 下 mpv 播放器的配置文件 (This project is the configuration file of mpv player on Windows)
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
PlanetTechJS is an open-source JavaScript library built using vanilla THREE.js, for creating and editing planets at scale
A shader modifier for Compose Multiplatform / Jetpack Compose
A collection of helpful resources for writing games in C and OpenGL.
A collection of information and shaders showcasing from basic to advanced usage of MSDF (Multi-channel signed distance fields) for text rendering.
Personal mpv config files aiming to get the best quality and viewing experience
A clean and simple cross-platform C++ library to convert GLSL shaders to HLSL, Metal, Vulkan, and WebGPU
本项目为 windows 下 mpv 播放器的配置文件 (This project is the configuration file of mpv player on Windows)
Collection of threejs examples, as well as demos, assets, modules and other resources that have to do with testing out the javaScript library.
Discover the captivating world of fragment shaders in Flutter through this cool demo.
Componentized Rec.2100 to Rec.709 conversion shader for mpv-player, featuring dynamic curves and a uniform color space.