patriciogonzalezvivo / glslEditor

Simple WebGL Fragment Shader Editor

Date Created 2016-01-09 (8 years ago)
Commits 338 (last one about a year ago)
Stargazers 2,353 (0 this week)
Watchers 52 (0 this week)
Forks 241
License mit
Ranking

RepositoryStats indexes 579,238 repositories, of these patriciogonzalezvivo/glslEditor is ranked #21,504 (96th percentile) for total stargazers, and #39,500 for total watchers. Github reports the primary language for this repository as JavaScript, for repositories using this language it is ranked #3,082/64,892.

patriciogonzalezvivo/glslEditor is also tagged with popular topics, for these it's ranked: electron (#181/1423),  webgl (#71/783),  shaders (#22/391),  glsl (#20/307)

Other Information

patriciogonzalezvivo/glslEditor has 7 open pull requests on Github, 34 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there are 24 open issues and 12 closed issues.

There have been 2 releases, the latest one was published on 2018-06-13 (6 years ago) with the name Multiple Buffers.

Homepage URL: http://editor.thebookofshaders.com

Star History

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

20 commits on the default branch (main) since jan '22

Yearly Commits

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Issue History

Languages

The primary language is JavaScript but there's also others...

updated: 2024-11-06 @ 01:58am, id: 49336543 / R_kgDOAvDQ3w