jose-villegas / VCTRenderer

A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/

Date Created 2015-08-15 (9 years ago)
Commits 449 (last one about a month ago)
Stargazers 620 (0 this week)
Watchers 28 (0 this week)
Forks 63
License mit
Ranking

RepositoryStats indexes 599,522 repositories, of these jose-villegas/VCTRenderer is ranked #77,985 (87th percentile) for total stargazers, and #78,927 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #4,295/32,044.

jose-villegas/VCTRenderer is also tagged with popular topics, for these it's ranked: opengl (#205/894),  real-time (#142/584),  cplusplus (#98/480),  engine (#92/396),  computer-graphics (#89/356)

Other Information

jose-villegas/VCTRenderer has Github issues enabled, there is 1 open issue and 2 closed issues.

There have been 2 releases, the latest one was published on 2020-04-30 (4 years ago) with the name DVSGI.

Homepage URL: https://jose-villegas.github.io/post/deferred_voxel_shading/

Star History

Github stargazers over time

Watcher History

Github watchers over time, collection started in '23

Recent Commit History

2 commits on the default branch (master) since jan '22

Yearly Commits

Commits to the default branch (master) per year

Issue History

Languages

The primary language is C++ but there's also others...

updated: 2024-12-26 @ 02:11am, id: 40772462 / R_kgDOAm4jbg