Trending repositories for topic physics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Multi-Joint dynamics with Contact. A general purpose physics simulator.
Development repo for @zig-gamedev libs and sample applications
A maintained collection of useful & free unity scripts / library's / plugins and extensions
Gazebo database of SDF models. This is a predecessor to https://app.gazebosim.org
The 2024 edition of The Nature of Code with p5.js. Includes Notion workflow and build system.
Softcopy of Engineering Books. If you want a book{s} to be taken down, please contact me.
A statically typed programming language for scientific computations with first class support for physical dimensions and units
A typescript interactive engine, support 2D, 3D, animation, physics, built on WebGL and glTF.
2D physics header-only library for videogames developed in C using raylib library.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
The official repository for ROOT: analyzing, storing and visualizing big data, scientifically
Softcopy of Engineering Books. If you want a book{s} to be taken down, please contact me.
A Physics-Informed Neural Network to solve 2D steady-state heat equations.
Düsseldorf Advanced Material Simulation Kit (Read-only mirror)
Gazebo database of SDF models. This is a predecessor to https://app.gazebosim.org
2D physics header-only library for videogames developed in C using raylib library.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats
The 2024 edition of The Nature of Code with p5.js. Includes Notion workflow and build system.
A statically typed programming language for scientific computations with first class support for physical dimensions and units
ECS-driven 2D and 3D physics engine for the Bevy game engine.
🌌 A collaborative list of awesome software for exploring Physics concepts
A Julia library for efficient tensor computations and tensor network calculations
Open source robotics simulator. The latest version of Gazebo.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Multi-Joint dynamics with Contact. A general purpose physics simulator.
Development repo for @zig-gamedev libs and sample applications
A maintained collection of useful & free unity scripts / library's / plugins and extensions
Gazebo database of SDF models. This is a predecessor to https://app.gazebosim.org
The 2024 edition of The Nature of Code with p5.js. Includes Notion workflow and build system.
Softcopy of Engineering Books. If you want a book{s} to be taken down, please contact me.
A statically typed programming language for scientific computations with first class support for physical dimensions and units
A typescript interactive engine, support 2D, 3D, animation, physics, built on WebGL and glTF.
2D physics header-only library for videogames developed in C using raylib library.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
The official repository for ROOT: analyzing, storing and visualizing big data, scientifically
A collection of free educational materials, most of which are interactive or 3D animated. (See ReadMe below). You may find inspiration for measurement techniques here. They may improve your comprehens...
This repository contains the code used to generate videos on Varniex channel.
Softcopy of Engineering Books. If you want a book{s} to be taken down, please contact me.
A Physics-Informed Neural Network to solve 2D steady-state heat equations.
Düsseldorf Advanced Material Simulation Kit (Read-only mirror)
Gazebo database of SDF models. This is a predecessor to https://app.gazebosim.org
2D physics header-only library for videogames developed in C using raylib library.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats
The 2024 edition of The Nature of Code with p5.js. Includes Notion workflow and build system.
ECS-driven 2D and 3D physics engine for the Bevy game engine.
🌌 A collaborative list of awesome software for exploring Physics concepts
A Julia library for efficient tensor computations and tensor network calculations
Multi-Joint dynamics with Contact. A general purpose physics simulator.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
A typescript interactive engine, support 2D, 3D, animation, physics, built on WebGL and glTF.
Open-source deep-learning framework for building, training, and fine-tuning deep learning models using state-of-the-art Physics-ML methods
Development repo for @zig-gamedev libs and sample applications
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL. Free for non-commercial use.
A statically typed programming language for scientific computations with first class support for physical dimensions and units
The official repository for ROOT: analyzing, storing and visualizing big data, scientifically
The 2024 edition of The Nature of Code with p5.js. Includes Notion workflow and build system.
A maintained collection of useful & free unity scripts / library's / plugins and extensions
Softcopy of Engineering Books. If you want a book{s} to be taken down, please contact me.
✨🔬 A flexible diffraction simulator for exploring and visualizing physical optics.
LayaAir is a fully platform rendering engine with rich 2D/3D rendering capabilities and a mature integrated development platform
🐧 A real-time physically based 3D rendering engine for React Native
A project to digitalise results from high energy physics into Lean.
The JRS Vehicle Physics Controller scripts allows you to create realistic and responsive vehicle behavior in your Unity game or simulation. Supports keyboard and mobile input. Please feel free to brow...
Softcopy of Engineering Books. If you want a book{s} to be taken down, please contact me.
This repository contains the code used to generate videos on Varniex channel.
3D racing game with own Track Editor. The main repository with Stunt Rally 3 sources and data. Continuation of Stunt Rally 2.x using Ogre-Next 3.0.
Introduction to state-of-the-art simulation methods for rigid bodies, deformable solids and fluids in the area of visual computing
A WebGPU implementation of Position Based MPM (PB-MPM), presented at SIGGRAPH 2024.
A differentiable physics engine and multibody dynamics library for control and robot learning.
Electronic structure Python package for post analysis and large scale tight-binding DFT/NEGF calculations
Framework providing pythonic APIs, algorithms and utilities to be used with Modulus core to physics inform model training as well as higher level abstraction for domain experts
[NeurIPS'24] Generalizing Weather Forecast to Fine-grained Temporal Scales via Physics-AI Hybrid Modeling
Open-source deep-learning framework for building, training, and fine-tuning deep learning models using state-of-the-art Physics-ML methods
🐧 A real-time physically based 3D rendering engine for React Native
[NeurIPS'24] Generalizing Weather Forecast to Fine-grained Temporal Scales via Physics-AI Hybrid Modeling
The JRS Vehicle Physics Controller scripts allows you to create realistic and responsive vehicle behavior in your Unity game or simulation. Supports keyboard and mobile input. Please feel free to brow...
A WebGPU implementation of Position Based MPM (PB-MPM), presented at SIGGRAPH 2024.
100k real ( +100k random ) galaxies from a sector. Visualized with Raylib.
A collection of free educational materials, most of which are interactive or 3D animated. (See ReadMe below). You may find inspiration for measurement techniques here. They may improve your comprehens...
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Multi-Joint dynamics with Contact. A general purpose physics simulator.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL. Free for non-commercial use.
A statically typed programming language for scientific computations with first class support for physical dimensions and units
🐧 A real-time physically based 3D rendering engine for React Native
The 2024 edition of The Nature of Code with p5.js. Includes Notion workflow and build system.
Open-source deep-learning framework for building, training, and fine-tuning deep learning models using state-of-the-art Physics-ML methods
A maintained collection of useful & free unity scripts / library's / plugins and extensions
Development repo for @zig-gamedev libs and sample applications
A typescript interactive engine, support 2D, 3D, animation, physics, built on WebGL and glTF.
The official repository for ROOT: analyzing, storing and visualizing big data, scientifically
A collection of some of the neat math and physics tricks that I've collected over the last few years.
✨🔬 A flexible diffraction simulator for exploring and visualizing physical optics.
Softcopy of Engineering Books. If you want a book{s} to be taken down, please contact me.
Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).
The JRS Vehicle Physics Controller scripts allows you to create realistic and responsive vehicle behavior in your Unity game or simulation. Supports keyboard and mobile input. Please feel free to brow...
Declarative creation of composable visualization for Python (Complex heatmap, Upset plot, Oncoprint and more~)
A statically typed programming language for scientific computations with first class support for physical dimensions and units
Client/Server Authoritative Multiplayer Addon for the Godot Engine
3D racing game with own Track Editor. The main repository with Stunt Rally 3 sources and data. Continuation of Stunt Rally 2.x using Ogre-Next 3.0.
Python Library to calculate all types of Physics Formulae, both for calculations and research
Hydrogen wavefunction modeling and electron probability density plots
A large-scale benchmark for machine learning methods in fluid dynamics
The 2024 edition of The Nature of Code with p5.js. Includes Notion workflow and build system.