Trending repositories for topic physics
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL.
A typescript interactive engine, support 2D, 3D, animation, physics, built on WebGL and glTF.
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
Multi-Joint dynamics with Contact. A general purpose physics simulator.
A statically typed programming language for scientific computations with first class support for physical dimensions and units
2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.
Client/Server Authoritative Multiplayer Framework for the Godot4 Engine
Core package to analyze gravitational-wave data, find signals, and study their parameters. This package was used in the first direct detection of gravitational waves (GW150914), and is used in the ong...
A 3D electromagnetic FDTD simulator written in Python with optional GPU support
The official repository for ROOT: analyzing, storing and visualizing big data, scientifically
Client/Server Authoritative Multiplayer Framework for the Godot4 Engine
This game is a version of the game Plinko, here, you start with 100PPs (plinko points) and you can bet your points to earn more based on the multipliers in the bottom of game.
A Python package for flavour physics phenomenology in the Standard model and beyond
Vehicle controller implementation for arcade style games, made in Unity.
A Full-Stack Robotics Development Environment
Core package to analyze gravitational-wave data, find signals, and study their parameters. This package was used in the first direct detection of gravitational waves (GW150914), and is used in the ong...
A statically typed programming language for scientific computations with first class support for physical dimensions and units
Godot Jolt is a Godot extension that integrates the Jolt physics engine
A 3D electromagnetic FDTD simulator written in Python with optional GPU support
2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL.
A modern computer algebra system which aims to handle expressions with billions of terms.
A typescript interactive engine, support 2D, 3D, animation, physics, built on WebGL and glTF.
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL.
Multi-Joint dynamics with Contact. A general purpose physics simulator.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
A statically typed programming language for scientific computations with first class support for physical dimensions and units
A typescript interactive engine, support 2D, 3D, animation, physics, built on WebGL and glTF.
2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.
Open-source deep-learning framework for building, training, and fine-tuning deep learning models using state-of-the-art Physics-ML methods
LayaAir is a fully platform rendering engine with rich 2D/3D rendering capabilities and a mature integrated development platform
Client/Server Authoritative Multiplayer Framework for the Godot4 Engine
Client/Server Authoritative Multiplayer Framework for the Godot4 Engine
This game is a version of the game Plinko, here, you start with 100PPs (plinko points) and you can bet your points to earn more based on the multipliers in the bottom of game.
A statically typed programming language for scientific computations with first class support for physical dimensions and units
A Python package for flavour physics phenomenology in the Standard model and beyond
Core package to analyze gravitational-wave data, find signals, and study their parameters. This package was used in the first direct detection of gravitational waves (GW150914), and is used in the ong...
3D racing game with own Track Editor. The main repository with Stunt Rally 3 sources and data. Continuation of Stunt Rally 2.x using Ogre-Next 3.0.
An awesome list of resources for specific science, technology, engineering, art, and math (STEAM) classes that students and teachers can use to supplement their learning
Vehicle controller implementation for arcade style games, made in Unity.
2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.
A modern computer algebra system which aims to handle expressions with billions of terms.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
A simple but realistic looking flight simulator using OpenGL, from scratch.
Efficient and type-stable physical quantities in Julia
A modern computer algebra system which aims to handle expressions with billions of terms.
Multi-Joint dynamics with Contact. A general purpose physics simulator.
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL.
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
A statically typed programming language for scientific computations with first class support for physical dimensions and units
Main monorepo for @zig-gamedev libs and example applications
A typescript interactive engine, support 2D, 3D, animation, physics, built on WebGL and glTF.
2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.
Open-source deep-learning framework for building, training, and fine-tuning deep learning models using state-of-the-art Physics-ML methods
A maintained collection of useful & free unity scripts / library's / plugins and extensions
A collection of some of the neat math and physics tricks that I've collected over the last few years.
:sunglasses: Curated list of awesome software for numerical analysis and scientific computing
A modern computer algebra system which aims to handle expressions with billions of terms.
Softcopy of Engineering Books. If you want a book{s} to be taken down, please contact me.
Client/Server Authoritative Multiplayer Framework for the Godot4 Engine
A differentiable physics engine and multibody dynamics library for control and robot learning.
3D racing game with own Track Editor. The main repository with Stunt Rally 3 sources and data. Continuation of Stunt Rally 2.x using Ogre-Next 3.0.
A large-scale benchmark for machine learning methods in fluid dynamics
Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).
A statically typed programming language for scientific computations with first class support for physical dimensions and units
Vehicle controller implementation for arcade style games, made in Unity.
This game is a version of the game Plinko, here, you start with 100PPs (plinko points) and you can bet your points to earn more based on the multipliers in the bottom of game.
A Physics-Informed Neural Network to solve 2D steady-state heat equation.
An awesome list of resources for specific science, technology, engineering, art, and math (STEAM) classes that students and teachers can use to supplement their learning
Framework providing pythonic APIs, algorithms and utilities to be used with Modulus core to physics inform model training as well as higher level abstraction for domain experts
An open-source project dedicated to build foundational large language model for natural science, mainly in physics, chemistry and material science.
Efficient and type-stable physical quantities in Julia
This is a 2D platform game similiar to Super Mario World written in Java and C++ with a level editor. Available for PC, Android, GP2X and PSP platforms.
PINNs-TF2, Physics-informed Neural Networks (PINNs) implemented in TensorFlow V2.
Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).
Python Library to calculate all types of Physics Formulae, both for calculations and research
Everything you need for quantum hardware engineering in the field. Curated by Onri Jay Benally, an Indigenous American quantum hardware engineer & doctoral researcher.
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL.
Multi-Joint dynamics with Contact. A general purpose physics simulator.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.
A statically typed programming language for scientific computations with first class support for physical dimensions and units
A maintained collection of useful & free unity scripts / library's / plugins and extensions
Main monorepo for @zig-gamedev libs and example applications
Open-source deep-learning framework for building, training, and fine-tuning deep learning models using state-of-the-art Physics-ML methods
A typescript interactive engine, support 2D, 3D, animation, physics, built on WebGL and glTF.
A collection of some of the neat math and physics tricks that I've collected over the last few years.
A modern computer algebra system which aims to handle expressions with billions of terms.
The official repository for ROOT: analyzing, storing and visualizing big data, scientifically
2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.
A statically typed programming language for scientific computations with first class support for physical dimensions and units
A modern computer algebra system which aims to handle expressions with billions of terms.
Efficient and type-stable physical quantities in Julia
Soft2D: A 2D multi-material continuum physics engine designed for real-time applications.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
Client/Server Authoritative Multiplayer Framework for the Godot4 Engine
PINN (Physics-Informed Neural Networks) on Navier-Stokes Equations
This game is a version of the game Plinko, here, you start with 100PPs (plinko points) and you can bet your points to earn more based on the multipliers in the bottom of game.
Framework providing pythonic APIs, algorithms and utilities to be used with Modulus core to physics inform model training as well as higher level abstraction for domain experts
3D racing game with own Track Editor. The main repository with Stunt Rally 3 sources and data. Continuation of Stunt Rally 2.x using Ogre-Next 3.0.
Open-source deep-learning framework for building, training, and fine-tuning deep learning models using state-of-the-art Physics-ML methods
An Implementation of Smoothed Particle Hydrodynamics in Unity
A Physics-Informed Neural Network to solve 2D steady-state heat equation.
Declarative creation of composable visualization for Python (Complex heatmap, Upset plot, Oncoprint and more~)
Softcopy of Engineering Books. If you want a book{s} to be taken down, please contact me.