aniketrajnish / Unity-Collider-Optimizer

Optimizes mesh and polygon colliders in Unity

Date Created 2023-09-30 (about a year ago)
Commits 25 (last one 9 months ago)
Stargazers 391 (0 this week)
Watchers 15 (0 this week)
Forks 23
License mit
Ranking

RepositoryStats indexes 595,856 repositories, of these aniketrajnish/Unity-Collider-Optimizer is ranked #109,987 (82nd percentile) for total stargazers, and #146,501 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #3,675/21,137.

aniketrajnish/Unity-Collider-Optimizer is also tagged with popular topics, for these it's ranked: game-development (#395/1355),  unity3d (#274/1093)

Other Information

aniketrajnish/Unity-Collider-Optimizer has Github issues enabled, there is 1 open issue and 2 closed issues.

There have been 2 releases, the latest one was published on 2023-10-03 (about a year ago) with the name v004.

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

25 commits on the default branch (main) since jan '22

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Languages

The only known language in this repository is C#

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aniketrajnish/Unity-Collider-Optimizer

updated: 2024-12-17 @ 03:11am, id: 698713082 / R_kgDOKaWD-g