aniketrajnish / Unity-Collider-Optimizer

Optimizes mesh and polygon colliders in Unity

Date Created 2023-09-30 (8 months ago)
Commits 25 (last one 3 months ago)
Stargazers 357 (1 this week)
Watchers 14 (0 this week)
Forks 22
License mit
Ranking

RepositoryStats indexes 528,822 repositories, of these aniketrajnish/Unity-Collider-Optimizer is ranked #109,422 (79th percentile) for total stargazers, and #150,713 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #3,703/18,903.

aniketrajnish/Unity-Collider-Optimizer is also tagged with popular topics, for these it's ranked: game-development (#382/1206),  unity3d (#271/990)

Other Information

aniketrajnish/Unity-Collider-Optimizer has Github issues enabled, there is 1 open issue and 2 closed issues.

There have been 2 releases, the latest one was published on 2023-10-03 (8 months ago) with the name v004.

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

25 commits on the default branch (main) since jan '22

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Languages

The only known language in this repository is C#

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aniketrajnish/Unity-Collider-Optimizer

updated: 2024-06-11 @ 11:31pm, id: 698713082 / R_kgDOKaWD-g