CyberAgentGameEntertainment / UnityPerformanceTuningBible

Unity Performance Tuning knowledge book

Date Created 2022-08-02 (2 years ago)
Commits 94 (last one about a year ago)
Stargazers 1,525 (0 this week)
Watchers 25 (0 this week)
Forks 62
License unknown
Ranking

RepositoryStats indexes 595,856 repositories, of these CyberAgentGameEntertainment/UnityPerformanceTuningBible is ranked #34,440 (94th percentile) for total stargazers, and #88,568 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #1,829/31,836.

CyberAgentGameEntertainment/UnityPerformanceTuningBible is also tagged with popular topics, for these it's ranked: unity (#123/2045),  performance (#191/1120),  book (#136/613)

Other Information

CyberAgentGameEntertainment/UnityPerformanceTuningBible has Github issues enabled, there are 2 open issues and 5 closed issues.

There have been 6 releases, the latest one was published on 2023-03-27 (about a year ago) with the name v.1.0.5.

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

94 commits on the default branch (main) since jan '22

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Issue History

Languages

The primary language is C++ but there's also others...

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CyberAgentGameEntertainment/UnityPerformanceTuningBible

updated: 2024-12-19 @ 12:50pm, id: 520364086 / R_kgDOHwQgNg