eleev / spritekit-water-node

🌊 Custom SpriteKit node that allows to simulate 2D water with respect to physics. The app demonstrates Flocking behaviour using GameplayKit, key-frame animation and custom fragment shader chaining (GLSL) 🤯

Date Created 2018-03-24 (6 years ago)
Commits 89 (last one 3 years ago)
Stargazers 110 (0 this week)
Watchers 5 (0 this week)
Forks 8
License mit
Ranking

RepositoryStats indexes 584,777 repositories, of these eleev/spritekit-water-node is ranked #272,650 (53rd percentile) for total stargazers, and #332,458 for total watchers. Github reports the primary language for this repository as Swift, for repositories using this language it is ranked #4,451/8,173.

eleev/spritekit-water-node is also tagged with popular topics, for these it's ranked: ios (#3,373/5331),  swift (#2,581/4196),  glsl (#181/308)

Other Information

There have been 1 release, the latest one was published on 2018-04-01 (6 years ago) with the name First release!.

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0 commits on the default branch (master) since jan '22

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updated: 2024-10-23 @ 11:13am, id: 126590895 / R_kgDOB4ufrw