eleev / spritekit-water-node

🌊 Custom SpriteKit node that allows to simulate 2D water with respect to physics. The app demonstrates Flocking behaviour using GameplayKit, key-frame animation and custom fragment shader chaining (GLSL) 🤯

Date Created 2018-03-24 (6 years ago)
Commits 89 (last one 3 years ago)
Stargazers 112 (0 this week)
Watchers 5 (0 this week)
Forks 8
License mit
Ranking

RepositoryStats indexes 617,578 repositories, of these eleev/spritekit-water-node is ranked #279,516 (55th percentile) for total stargazers, and #339,567 for total watchers. Github reports the primary language for this repository as Swift, for repositories using this language it is ranked #4,549/8,553.

eleev/spritekit-water-node is also tagged with popular topics, for these it's ranked: ios (#3,419/5496),  swift (#2,618/4330),  glsl (#186/322)

Other Information

There have been 1 release, the latest one was published on 2018-04-01 (6 years ago) with the name First release!.

Star History

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Watcher History

Github watchers over time, collection started in '23

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Recent Commit History

0 commits on the default branch (master) since jan '22

Inactive

No recent commits to this repository

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Issue History

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Languages

The primary language is Swift but there's also others...

SwiftSwiftObjective-CObjective-CGLSLGLSL

updated: 2025-01-16 @ 05:05pm, id: 126590895 / R_kgDOB4ufrw