eleev / spritekit-water-node

🌊 Custom SpriteKit node that allows to simulate 2D water with respect to physics. The app demonstrates Flocking behaviour using GameplayKit, key-frame animation and custom fragment shader chaining (GLSL) 🤯

Date Created 2018-03-24 (6 years ago)
Commits 89 (last one 2 years ago)
Stargazers 107 (0 this week)
Watchers 5 (0 this week)
Forks 8
License mit
Ranking

RepositoryStats indexes 534,880 repositories, of these eleev/spritekit-water-node is ranked #260,325 (51st percentile) for total stargazers, and #317,334 for total watchers. Github reports the primary language for this repository as Swift, for repositories using this language it is ranked #4,287/7,592.

eleev/spritekit-water-node is also tagged with popular topics, for these it's ranked: ios (#3,264/5059),  swift (#2,517/3967),  glsl (#176/287)

Other Information

There have been 1 release, the latest one was published on 2018-04-01 (6 years ago) with the name First release!.

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0 commits on the default branch (master) since jan '22

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updated: 2024-05-11 @ 06:17am, id: 126590895 / R_kgDOB4ufrw